DAZ0273 said: There are some important differences to note - saved covers did not exist for most of the players on this forum when they were at your level of progress. This is important because in today's game a roster slot has infinite value - once you have just one cover of any character you have no further external pressures on you apart from RNG of cover acquisition. Before Saved Covers any character hitting 13 covers became a ticking timebomb as soon as you drew the 14th.So to answer one of your questions - I wish I had that safety net when I was transitioning to 4* play. I was forced to champ characters I didn't really want to at the time due to cover loss pressure and it meant my iso reserves were not used in what I feel would was the best strategic manner.Another difference is that there was no Wins based PvP so for a lot of players that avenue to 4* covers was little more than a pipe dream. I like PvP myself so I have always played as much as I could but there was no realistic path to 900 without champed 4* prior to Wins based unless you were in with the cupcake crowd.In terms of your better covered 4*, when you are finished with Marvel I would switch focus to Iceman. He is still easily a top 10 character and you can feed him from 3* (Mystique I think?) and he will give you a stun, a nuke and a very good aoe.As for hoarding Heroics - players tend to do this to try and cover 4* for SHIELD Training purposes as it saves on them having to use up LT'S that they are hoarding otherwise - so you can use this strategy to try and proc more bonus heroes for your 4's.
IIAlonditeII said: DAZ0273 said: There are some important differences to note - saved covers did not exist for most of the players on this forum when they were at your level of progress. This is important because in today's game a roster slot has infinite value - once you have just one cover of any character you have no further external pressures on you apart from RNG of cover acquisition. Before Saved Covers any character hitting 13 covers became a ticking timebomb as soon as you drew the 14th.So to answer one of your questions - I wish I had that safety net when I was transitioning to 4* play. I was forced to champ characters I didn't really want to at the time due to cover loss pressure and it meant my iso reserves were not used in what I feel would was the best strategic manner.Another difference is that there was no Wins based PvP so for a lot of players that avenue to 4* covers was little more than a pipe dream. I like PvP myself so I have always played as much as I could but there was no realistic path to 900 without champed 4* prior to Wins based unless you were in with the cupcake crowd.In terms of your better covered 4*, when you are finished with Marvel I would switch focus to Iceman. He is still easily a top 10 character and you can feed him from 3* (Mystique I think?) and he will give you a stun, a nuke and a very good aoe.As for hoarding Heroics - players tend to do this to try and cover 4* for SHIELD Training purposes as it saves on them having to use up LT'S that they are hoarding otherwise - so you can use this strategy to try and proc more bonus heroes for your 4's. Haha, you're right, I can imagine Saved Covers make a massive difference compared to how it used to be, so I can see why that would be a huge take away.I didn't think about playing to wins in every PvP. It seems like a significant time investment, since I also have taken up playing PVE to completion. If my Roster were deeper, I could probably afford to spam the PvP wins, but as is a lot of my more reliable characters for winning tougher PvP matches (Carnage, Hulkbuster) chew up Health Packs, so 40 wins per PvP seems...lofty.
Warbringa said: You are doing about everything correct. PvE gives you the best rewards and while 40 wins in PvP is an option, I don't do it myself as you can play the game too much and really fizzle out, not sure if that much more time spent is worth the added rewards. I would do the following if I were you to enhance your PvE clear speeds. Get 3* Thanos champed up - you can use him to clear those easy PvE nodes super fast along with 5* that have higher match damage. Saves some time but that time adds up as you continue to play the game.Focus on 4* Grocket and Juggernaut covers. They will make your PvE clears go much faster and allow you to most likely increase SCL faster. 4* Carol is good but not that fast and really doesn't help a ton in PvE compared to these other two. In addition, Grocket and Juggernaut are very effective in PvP too. Cardusa, 4* Carnage and Medusa is also a decent PvP team you are close to being able to field. If you plan on sticking with the game for the long haul, you need to begin farming 2* characters. It pays off over time. Not sure if you are doing so or not as I see that you have a lot of them at level 143? It is slightly iso negative initially but all of the continued cycling of champ rewards and xp more than compensate for the slight iso loss (compared to just selling the 2* covers).This isn't very important for you now but it may be in the future. My personal opinion is to bonus hero Okoye. I think she is the superior character after recently champing her and being a long time Thor user. Her self-healing is a huge advantage in PvP and PvE and she is far more flexible than Thor and allows you to use far more different teams than Thor as her passive damage boosting ability enhances a ton of other characters. She really does make the game more fun imo and is really effective and efficient. Thor is great too but as a long-time player I truly believe Okoye is actually the better character.