Progression Point Tabulation in new Spider-Man 2099 Story Event
ZootSax
Posts: 1,819 Chairperson of the Boards
It’s been pretty well established now that 5x clears of normal nodes in immediate succession (excepting the 5* essential) and two clears of the wave nodes is the approximate target points for the maximum progression in Story mode.
In the newly released story involving Spider-Man 2099, the point totals required for progression were much higher. I’m assuming this was unintentional due to an error (including the 5* essential or requiring 5 clears of the wave nodes), so I wanted to submit something here. Otherwise, I did enjoy the event, particularly the surprise of everyone being boosted in Sub 3.
Thanks.
In the newly released story involving Spider-Man 2099, the point totals required for progression were much higher. I’m assuming this was unintentional due to an error (including the 5* essential or requiring 5 clears of the wave nodes), so I wanted to submit something here. Otherwise, I did enjoy the event, particularly the surprise of everyone being boosted in Sub 3.
Thanks.
0
Comments
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Did you clear the Boss node all 5 times? In this event it wasn't locked out. You had to do it as well.
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I'm thinking they originally scored it as a 4 day event, instead of the actual 3 day.0
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It's really amazing that such a clear oversight made it live, and no one has even admitted it happened.0
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On Discord they announced that this was a mistake and that it would be corrected in future runs.
To be somewhat fair, Ice was out of the office, sick as a dog, apparently.
On the other hand, some minor compensation in recognition that they had made a mistake in this event during their big Anniversary might have been nice to see.1
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