Zzyzzx said: I second the idea of gifting resources and/or cards.I won't even need anything in return, I can just craft the card again
Abracadavers said:I do think that they need additional sinks for extra resources though.
Theophilus said: Abracadavers said:I do think that they need additional sinks for extra resources though. I would LOVE to be able to convert excess resources! I have runes to spare. Maybe we could convert runes to gold or orbs, and gold to pinks!
Abracadavers said: Zzyzzx said: I second the idea of gifting resources and/or cards.I won't even need anything in return, I can just craft the card again I think this is exactly the reason why they shouldn't implement something like this. It would be too easy for players to get ahead without earning or purchasing cards. This would be a net loss for the devs.I do think that they need additional sinks for extra resources though.
Mburn7 said: Theophilus said: Abracadavers said:I do think that they need additional sinks for extra resources though. I would LOVE to be able to convert excess resources! I have runes to spare. Maybe we could convert runes to gold or orbs, and gold to pinks! That would be awesome, but I highly doubt that it would happen. Its too easy to get runes right now, so either the conversion would have to be stupidly high or there would be another drop in event rewards.Also, this issue was "addressed" when deck slots were added (they were made to be late game currency sinks), so I doubt this is a high priority right now.
Azerack said: There's a BIG reason why they DON'T do this and that's money.Not just they're losing out on players buying packs, but as Blizzard and other MMORPG's found out, there's also every way that someone will open an account, farm cards, then trade them for real money and then things get very messy.But I'm sure you all thought of that, already, and are thinking BESIDES that, this is a good reason to do that, right?
IM_CARLOS said: Azerack said: There's a BIG reason why they DON'T do this and that's money.Not just they're losing out on players buying packs, but as Blizzard and other MMORPG's found out, there's also every way that someone will open an account, farm cards, then trade them for real money and then things get very messy.But I'm sure you all thought of that, already, and are thinking BESIDES that, this is a good reason to do that, right? Just make it possible for VIP lvl., lets say 5. Problem solved. D3 get at lest 2x5 monthly vip cash then. For two people that share. If anyone wants to make another a count he is free to pay vip then.
FindingHeart8 said: IM_CARLOS said: Azerack said: There's a BIG reason why they DON'T do this and that's money.Not just they're losing out on players buying packs, but as Blizzard and other MMORPG's found out, there's also every way that someone will open an account, farm cards, then trade them for real money and then things get very messy.But I'm sure you all thought of that, already, and are thinking BESIDES that, this is a good reason to do that, right? Just make it possible for VIP lvl., lets say 5. Problem solved. D3 get at lest 2x5 monthly vip cash then. For two people that share. If anyone wants to make another a count he is free to pay vip then. Then we too far the other direction and this game becomes an all out pay-to-play
Lossibob said: I stand by the fact that from a coalition point of view, it would be a great addition to the game.