Nerf Thor, Okoye, Bishop, and Rocket...
Comments
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i am reminded of a scene from the movie IP man, where IP man watches his father.0
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Polares said:Vhailorx said:ThaRoadWarrior said:Y’all notice when the new engine went live that a match-4 line clear is no longer destroying 4ocket’s countdown like it used to with no damage, but instead treating it like a direct match that causes it to explode? That is not my favorite...
a power that clears a line like Okoye’s spear kills it as before though.Sorry to hijack the thread, but is the new engine treating match 4s as "matched" universally now?And on topic: not thrilled with this idea. The game is a grind-y slog. Matches should get faster, not shorter (at least until Demi asks us to player fewer matches each day).
But this is the elephant in the room isn't it? Why people is so adamant to see Gritty nerfed? Because 5 rounds of PvE is A LOT to ask. They MUST update this. And give us other ways of getting 5s or CPs. If they fixed this, the changes wouldnt be that impactful.
All good games receive game balance updates. The problem here is that historically nerfs have been nuke-nerfs, and that is bad for EVERYBODY. We should get small balance updates, and we should get them more often. Said that, there is always going to be a meta. Some chars will always be better than others.
Then, for me Thoryoke is not in the same boat as Gritty and even less than Bishop. But I have been saying for a while that passives are SUPER crazy strong for a while (and so are Thor's and Okoye), so I would not mind them being balanced after the other three. Bishop MUST be balanced ASAP.
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And what bluewolf said. Bishop is a threat in PVP because he's being used as a cheap shield. Changes to how PVP decides what team is the one on defense would see a lot of Bishops disappearing from play, especially if that's not the team someone is using to climb. He's awesome on defense, but offensively unless you have another blue user on the team, he burns too brightly too quickly and leaves you with AP you can't use...
That's the reason I see Demi eventaly nerfing him, because HP spending is down on shields when people know you throw Bishop up, he's a deterrent to a lot of people swinging at you in PVP so why waste money on shielding?
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Top 10 in PvPs are still getting more than 2000 points for the last few PvPs.
Top 10 in Shield Simulator are still hitting over 2000 points.
If the top are filled with wall of Bishops, I wonder how they could climb so high. Points in PvPs should be lower due to Bishop walls because it's close to impossible to beat them.0 -
spidyjedi84 said:Polares said:Vhailorx said:ThaRoadWarrior said:Y’all notice when the new engine went live that a match-4 line clear is no longer destroying 4ocket’s countdown like it used to with no damage, but instead treating it like a direct match that causes it to explode? That is not my favorite...
a power that clears a line like Okoye’s spear kills it as before though.Sorry to hijack the thread, but is the new engine treating match 4s as "matched" universally now?And on topic: not thrilled with this idea. The game is a grind-y slog. Matches should get faster, not shorter (at least until Demi asks us to player fewer matches each day).
But this is the elephant in the room isn't it? Why people is so adamant to see Gritty nerfed? Because 5 rounds of PvE is A LOT to ask. They MUST update this. And give us other ways of getting 5s or CPs. If they fixed this, the changes wouldnt be that impactful.
All good games receive game balance updates. The problem here is that historically nerfs have been nuke-nerfs, and that is bad for EVERYBODY. We should get small balance updates, and we should get them more often. Said that, there is always going to be a meta. Some chars will always be better than others.
Then, for me Thoryoke is not in the same boat as Gritty and even less than Bishop. But I have been saying for a while that passives are SUPER crazy strong for a while (and so are Thor's and Okoye), so I would not mind them being balanced after the other three. Bishop MUST be balanced ASAP.
Healthy games have balance changes (balance, not nerfs) and tweaks all the time. This game has never had those, but at least for a while we had some char buffs. Now, not even that.0 -
I've never understood why numbers can't just be changed when someone is problematic as opposed to completely blasting a character design and starting over.0
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ThaRoadWarrior said:I've never understood why numbers can't just be changed when someone is problematic as opposed to completely blasting a character design and starting over.
You and everyone else. I can't even imagine how the internal conversation goes:
"This character appears to be too good within the tier."
"No problem, we can do some minor tweaks for the cost of 2 hours of dev time, and then let's see how the community reacts?"
"No, no, no... please spend 40x that amount of time, completely rework the character and change all their powers to be trash tier, and then completely forget about 'em and move on..."2 -
You know, I'm reasonably sure what happens is that there is a pool of un-skinned character designs floating around, and when things like this come up it is probably easier to just swap out the power set altogether than iterate. That's how character's like 5* Daredevil end up with a true heal even though the character daredevil doesn't have that as one of their powers in-universe.1
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ThaRoadWarrior said:You know, I'm reasonably sure what happens is that there is a pool of un-skinned character designs floating around, and when things like this come up it is probably easier to just swap out the power set altogether than iterate. That's how character's like 5* Daredevil end up with a true heal even though the character daredevil doesn't have that as one of their powers in-universe.
I actually thought that DD's true heal was a bit tongue in cheek by the Dev's as he tends to get absolutely battered more than anybody except Wolverine in the comics and TV show and so that explained why he wasn't dead already!
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There are some characters that totally have powers you can see following a design theme that's obvious to the character. 4* Torch for instance, or maybe rogue - though in the latter case I expected her to actually swipe a usable ability from an opponent rather than an AP pool. I think that Gladiator Thor and Main Even Hulk probably have reversed powersets thematically from what I'd expect (hulks get more dangerous as you beat on them, thor spends his match in rangarok trying to talk to banner until he's had enough (collecting a million AP), and then he just nukes him)...but then there are others that feel more like an arbitrary collection of powers that was arbitrarily assigned to whoever is coming out next.1
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I have to be honest... the 3* Rocket and Groot PvP... where you can't use the 4* version.... so much more enjoyable than literally every other PvP.
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Borstock said:I have to be honest... the 3* Rocket and Groot PvP... where you can't use the 4* version.... so much more enjoyable than literally every other PvP.
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