Can we talk about colour distribution of new releases?

Loosie
Loosie Posts: 397 Mover and Shaker
Something I've noticed lately is that on a new release unless you grind or snipe you get stuck colour heavy on the new character.

For example with Human Torch. If you only get one cover for placement reward it was Yellow. Same colour for Alliance placement. What colour is the progression reward in his PVP? Yellow.

Can maybe some thought be put into this so we can end up with a more every covered character? At least the progression reward in the PVE event is green, so my HT will at least have one cover in each colour (I pulled a red from SHIELD Training)

It'd be nice if the placement awards for individual and alliance gave different colours, especially since you only get one from alliance placement, have it be a different colour from the single cover award from personal placement. A perfect example would be since yellow was the PVP progression award have the personal award for the PVE be Green, and the Alliance Award be Red (or swapped or whatever)

*Note this rant at first was going to complain about how the progression cover in Simulator was also yellow, but I double checked and realized it was green instead, so there is that at least. a 1/1/3 is better than a 1/0/4 at least.

Comments

  • St_Bernadus
    St_Bernadus Posts: 637 Critical Contributor
    100% agree. I have 4 in yellow already but none in red for Torch.  It is silly that all the "easiest" rewards are concentrated on the 3rd color. And yes I did get yellow from Shield Training. 

    Though as a bonus if you don't get the first color at all, you only need 9 for Shield Training. Great huh?
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    It's intentional.
    There were a few PVEs years ago where the alliance cover was the one for individual t5.
    That changed almost immediately.

    It's designed to pressure you to acquire the missing covers by spending.
  • pheregas
    pheregas Posts: 1,721 Chairperson of the Boards
    It's been this way forever.  It will never change.
  • Tony_Foot
    Tony_Foot Posts: 1,814 Chairperson of the Boards
    edited September 2019
    It used to annoy me, I was almost always 1/1/4 or something similar. No longer care. They drop when they drop, never using them anyway. If I get to 10 covers great, but I don’t sweat that either. I’m not braking my back or bank to get 10 covers on a useless four star to chase another four star I’m not using.
  • JHawkInc
    JHawkInc Posts: 2,605 Chairperson of the Boards
    Artificial scarcity. It's done on purpose to make those covers more valuable, so people will worker harder to chase them.
  • St_Bernadus
    St_Bernadus Posts: 637 Critical Contributor
    I guess I knew this deep down. But I can still wish it was otherwise...
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited September 2019
    I'm using Mysterio as an example because Black Cat was featured in boss event twice.

    For alliance reward in all 3 PvEs, each colour appeared once: Y/B/P

    For his progression rewards:

    It's Y(PvP)/B/Y/B.

    It can be concluded that his first cover will be awarded to only top competitive players and top alliance. It's kind of fair to those on the top.  B) the rest can get both of his colours.

    As you can see, top players can fully cover and champ a new 4* by the third PvE. No pulls needed. The rest have to get lucky or use 120 CP to upgrade his power.

    Mysterio (purple/blue/yellow)

    PvP release
    1. Placement Rewards: 4-Star: Mysterio - Blue, Purple
    2. Progression Rewards: 4-Star: Mysterio - Yellow

    PvE release
    1. Placement Rewards: 4-Star: Mysterio - Yellow, Blue, Purple
    2. Alliance Placement Rewards: 4-Star: Mysterio - Yellow
    3. Progression Rewards: 4-Star: Mysterio - Blue

    2nd PvE run:
    Placement Rewards:
    1. 4-Star: Mysterio - Purple, Yellow, Blue
    2. Alliance Placement Rewards:4-Star: Mysterio - Blue
    3. Progression Rewards: 4-Star: Mysterio - Yellow

    3rd PvE run:
    1. Placement Rewards:4-Star: Mysterio - Yellow, Blue, Purple
    2. Alliance Placement Rewards:
    4-Star: Mysterio - Purple
    3. Progression Rewards: 4-Star: Mysterio - Blue

    Click for Black Cat's covers history:
    Black Cat (purple/black/green)
    PvP release:
    1. Placement Rewards: 4-Star: Black Cat - Black, Purple
    2. Progression Rewards: 4-Star: Black Cat - Green
    PvE release:
    1. Placement Rewards: 4-Star: Black Cat - Green, Black, Purple
    2. Alliance Placement Rewards: 4-Star: Black Cat - Green
    3. Progression Rewards: 4-Star: Black Cat - Black
    2nd run PvE
    1.Boss event Round Rewards: 4-Star: Black Cat - Green, Black, Purple
    2. PvE Progression Rewards: 4-Star: Black Cat - Black
    3rd run: PvE
    1. Placement Rewards: 4-Star: Black Cat - Purple, Green, Black
    2. Alliance Placement Rewards: 4-Star: Black Cat - Black
    3. Boss event individual reward: Black Cat - Green


  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards
    Bowgentle said:
    It's intentional.
    There were a few PVEs years ago where the alliance cover was the one for individual t5.
    That changed almost immediately.

    It's designed to pressure you to acquire the missing covers by spending.
    That pressure mostly evaporated when they introduced saved covers though, since it increased the chance that I'd end up with a cover in my queue that I couldn't apply.