This game is a mess, and that's too bad
gillkonam
Posts: 70 Match Maker
There are so many issues these days. I'm a whale as they say. Now, things that fly don't fly, Leader doesn't work and screws up half the decks, etc. Apparently, no one play tests this stuff before publishing, because just one deck with Leader would have told you that Leader is broken. That took away the Red Legendary Dinosaurs haste ability, and magically their flying ability went too? Get it together folks.
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Oh and that loop prevention system sure does work well, except one card breaks the thing. If you can loop the Stitch in Time card, that's endless swaps which means the loop never ends. One card that exploits a feature BECOMES the feature. In paper magic, Stitch in Time is a flip card. With the alterations here, it is more like the old Time Walk/Doomsday/Regrowth loop. Wasn't fun in paper, and it's horrible here. Yes, these are bugs, but when there are so many broken pieces, it becomes the game's features rather than its bugs.
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Opps, the dinosaur never had flying. But my comment still stands.
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