Mysterio Purple [Devs Aware]

The description says "damage when matched or destroyed," but during SHIELD Training there were two instances where this wasn't true
1) Domino's "Enter the Fray" destroyed a trap tile and no damage was assessed
2) When the trap tile was in a row/column and was destroyed by a match 4. If it was part of the match 4 the damage would assess, but if it was not it didn't.
Based on 1, this might also be applicable to Quake's Resonance Frequency, but she never targeted blue in my match.
Is this working as intended?
1) Domino's "Enter the Fray" destroyed a trap tile and no damage was assessed
2) When the trap tile was in a row/column and was destroyed by a match 4. If it was part of the match 4 the damage would assess, but if it was not it didn't.
Based on 1, this might also be applicable to Quake's Resonance Frequency, but she never targeted blue in my match.
Is this working as intended?
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Comments
This is, indeed, not functioning as intended. Destroying the trap tiles by means of clearing a row with a match 4 should deal damage. The team is aware of this issue, and it is scheduled to be fixed in update R182.
What about random tile destruction? Shouldn't that trigger the trap also?
Yes, powers that destroy tiles should also trigger the effect.
Any characters that are invisible will still take AOE damage, and can still be stunned by random stuns. Being invisible only prevents them from being targeted by a stun.
I've stunned other invisible characters before who had special tiles (Miles/Invisible Woman) and they remain invisible when the stun wears off (if the tile is still there of course) but this is the first time I've stunned someone who doesn't have a special tile and he lost his invisible status.
KGB
@Kletvar
The issue with no damage being dealt when the trap tile is destroyed was verified fixed in R182. If you see that destroying the trap tile does not cause damage, could you please confirm?
I'll post a proof when i'll be able.
3*Storm is not the only character that disarm Mysterio's traps by destroying tiles. I think that She-Hulk's red power also disarms them.
Edit: https://imgur.com/a/A23fU5D Here's the proof. Also, 3*Storm's green doesn't trigger Okoye's passive. Looks like bug too.
Edit #2: Proof that She-Hulk's red power doesn't trigger Mysterio's traps. 5*Storm also joined the club. https://imgur.com/a/z6Ity9q
Mysterio is an interesting character and it would be really great for him and for the health of the game if the problem is solved.
The easiest way to test this out without depending on random tile destruction is to use Mysterio, IM40 and Quake/5* Storm. Use Mysterio to fire his trap tiles and let Quake/Storm destroys blue tiles. It will show traps disarmed all over the place.
It would be nice, yeah. More generally, damage that comes purely from tile destruction is not considered "power damage", tho there are a few weird exceptions both ways.
@Kletvar
Thank you for providing those videos. I've passed this information along to the team.
Thank you Tombstone. Hoping for good news in the next few updates.
2 months later and the devs are still aware. How about to start fixing the bug ?