Upcoming Player Level Update - to fix EXP or not to fix EXP
[Deleted User]
Posts: 0 Just Dropped In
Summary:
Currently, the EXP awarded to players will be unfair, causing permanent player lvl differences (estimated to be up to 55 lvls). Please see "Background Information" section for more details.
Essentially, the update will allow a flawed system to become the foundation for more features, which could potentially be flawed. In the future, this may exacerbate any unfairness currently evident in the player lvl system.
Implications:
Essentially, the update will allow a flawed system to become the foundation for more features, which could potentially be flawed. In the future, this may exacerbate any unfairness currently evident in the player lvl system.
Implications:
- permanent, irreversible lvl gap
- difference in rewards based on card(s) mastered
- potentially unattainable rewards (due to permanent lvl gap)
- potential matchmaking issues
- unknown add-ons/features and their consequences
Objective:
Fairness and equality among all players, veteran, new, or in between. There is not much time before the update but wanted to make a last-ditch effort for a better and lasting change.
Background information (optional to read // scroll down for poll):
Above found here.Brigby said:...
The Plan
All players that had already been playing the game at the time of the 3.2 update will first be reset to Level 1 and then gain Player Experience Points equivalent to their total Color Mastery Points multiplied by 50.
...
starfall said:...
First, just for the all the colorless cards in the game, because they are easy to count.
Assuming I've not made any mistakes, by my reckoning, a player who masters all of the colorless cards in the game BEFORE the Final XP update will get 333500 XP, and a player who masters them AFTER will get 133400 XP.
That's a difference of 200,100 XP.
Assuming the level ladder stays as it is, each level above level 50 takes 6500 XP.
200,100 / 6500 = 30 ish.
That's a difference of 30 levels for mastering exactly the same cards.
And remember, this is just the colorless cards; multicolored cards will also cause a discrepancy.
//EDIT: compressed to save space
Above found here.
Above found here.
starfall said:...
Mastering all of the cards in the game now will make you 55 levels higher than someone who masters the same number of cards after the update.
Same amount of work, very different outcome. No level playing field.
Above found here.
Upcoming Player Level Update - to fix EXP or not to fix EXP 22 votes
1
Comments
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No, please make appropriate changes and update at a future dateI agree it should just be a straight up 1:1 xp conversion.
Since that appears to be "impossible" for whatever reason this is the best we're going to get and the closest to a "fair" system that's been proposed yet, so.........Meh0 -
No, please make appropriate changes and update at a future dateI realised only today the impact mastering colourless and multicoloured cards before / after the level update can have and I had no idea it was that big; In fact it is huge, and system as it will start will be reall unfair for newer players0
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I do not careI almost voted yes, IDC is maybe better. You've point this out to everyone as best you can I fell and its not going to be an issue for the majority like you have stated.
They are obviously hellbent on jamming in some type of level system.
The largest irony here is that as you state it could create match up issues and this is the EXACT reason that they stated they could not do the non-curve level system to start with.
At that point it time IMPO they should have left everyone on the curve and unmastered any cards that they did not count. Is that exactly fair to the work you put in, no, but it seemed at least valid.
Personally I am surprised that they are comfortable with that level of inconsistency in a DB.0 -
No, please make appropriate changes and update at a future dateTo be fair, Oktagon didn't make the Mastery system, so its a little understandable that they don't know how it works.
Only a little, though. They absolutely should have crunched the numbers themselves before finalizing their plans.
So either they are incompetent and just didn't realize that their system didn't work the way they thought it would, or they did realize and thought that we wouldn't notice/care. I'm not sure which is worse0 -
I do not careJust please let get over this. Do anything and let's move forward. Devs need to make new events and not waste time on this level ****.1
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Yes, proceed with the update without any changesWe have no way of knowing if/how gaining experience will change. So to get angry because things will be different in a system we don’t know seems preemptive to me.
Also, I personally think that people complaining because it’s not “fair” will always find some reason to **** on the system we do finally get. They won’t get the full rewards as a new player, or their level won’t be the same as another who masters cards later, or whatever the case may be.
For me, I say just make peace with the fact that it’s probably not going to be exactly fair, and let development time and resources be spent on things that matter. Like playable content and a stable app.1 -
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Level 165, 2115 cards mastered
Got 69 legacy booster packs and 12 standard booster packs. Does that sound right? I think that there might be a bug. See in the bug report forum.0 -
No, please make appropriate changes and update at a future datestarfall said:Since you ask: I'm level 225 now. 2660 cards mastered.
checking the top coallitions I see no one above 142
To take the example of one of my teammates he still gained XP but did not level up past that level/
Level 142. Mastered cards 2179/2752. EXP : 368400/6500
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No, please make appropriate changes and update at a future datestarfall said:Tremayne said:@Thésée you need to nudge the level system before getting the “correct” level, so players have to play a game with an unmastered card before they get beyond level 142, I think.
Only 1622 mastered, though.0 -
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I do not carestarfall said:Reports are already coming in of Player A being a higher level than Player B despite Player B mastering more cards.0
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I do not careMe:
729/2752 cards
+817 white
+899 blue
+661 black
+903 red
+661 green
Player 2:
721/2752 cards
+793 white
+587 blue
+513 black
+599 red
+643 green
This is the old system, I've mastered 8 more cards but my bonus are way higher. I could have skipped 10 cards easy and would be higher level with less cards mastered
Edited to add:
as it stands with this data I'm 77, other player is 710
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