CL10 and 5* release schedule
wymtime
Posts: 3,759 Chairperson of the Boards
so as I saw 5* storm being released all I could think about was seriously we just had a 5* go into packs so we only have 3 weeks between 5*. This upset me because they could have released Sabretooth last week and scince he is a mutant had him loosely be apart of the X-men tie in. If we are getting another X-men movie tie in in 2 weeks they could have release the 4* first then the 5*. Either way this was poorly done and poorly communicated. So rather than just ranting I want to place a suggestion on how CL10 could support a new 5* release schedule since the 4* tier is getting so diluted, but the 5* tier is also getting diluted.
so for CL 10 you can add a new token a 5* token. It would give a player a guaranteed 5* it would be the the store that you get when you sell a nerfed 5*.
next make a 4* feeder for every 5* character. Stop the special event for feeders it does not feel special it feels like “it’s about time”
Now for this token in PVE CL10 you could earn one for progression after the bigger CP, and another token for placement in top 20, and 2 tokens for top 5.
for could give a token for 1500 points and another token for top 5.
this simple token and change would allow more players to get more classic 5* so in turn they could release more 5* characters.
part 2 release schedule:
so so by adding CL10 and a 5* token you can increase the release schedule for 5*. The way to do it is you release a 5*, then in 2 weeks release a 4*. Now instead of going 2 weeks the devs go 3 weeks and release a 5*. This would put 5 weeks in between 5* releases, but only have one 4* in between. You could run this schedule for about 6m then drop the 4* from being released. They could then release a new 5* every 3 weeks instead of every 2.
By adding the new CL and a new 5 token you will give the players the resources to transition into the 5* tier but also grow in the 5* tier.
devs I am frustrated by your lack of communication and your release schedule and you lack of rebalancing characters. I am also trying to be constructive in solutions. Please do better and show us through more communication.
so for CL 10 you can add a new token a 5* token. It would give a player a guaranteed 5* it would be the the store that you get when you sell a nerfed 5*.
next make a 4* feeder for every 5* character. Stop the special event for feeders it does not feel special it feels like “it’s about time”
Now for this token in PVE CL10 you could earn one for progression after the bigger CP, and another token for placement in top 20, and 2 tokens for top 5.
for could give a token for 1500 points and another token for top 5.
this simple token and change would allow more players to get more classic 5* so in turn they could release more 5* characters.
part 2 release schedule:
so so by adding CL10 and a 5* token you can increase the release schedule for 5*. The way to do it is you release a 5*, then in 2 weeks release a 4*. Now instead of going 2 weeks the devs go 3 weeks and release a 5*. This would put 5 weeks in between 5* releases, but only have one 4* in between. You could run this schedule for about 6m then drop the 4* from being released. They could then release a new 5* every 3 weeks instead of every 2.
By adding the new CL and a new 5 token you will give the players the resources to transition into the 5* tier but also grow in the 5* tier.
devs I am frustrated by your lack of communication and your release schedule and you lack of rebalancing characters. I am also trying to be constructive in solutions. Please do better and show us through more communication.
3
Comments
-
Bean counters...0
-
someone post the gif, you know which one
0 -
You already have a classic legends store that cost 25% less. That's 25% more tokens and chances at drawing 5*'s right now. And many people refer to classics as an abyss that the classic characters are forever lost in.0
-
pull classics, BH who you want to finish of the newer, much cheaper CP wise.0
-
I pulled classics only until my 4* roster was finished. The spread of 5 covers is underwhelming and it took close to two years of BH on Bolt to get him close enough to be covered with Medusa feeding the remainder.
Since pulling latest the 5s get fully covered or much closer to covered. Not to mention I haven’t seen a BH 5 in so long I can’t remember it.
I cant imagine trying to champ 5s strictly from classics.3 -
jp1 said:I pulled classics only until my 4* roster was finished. The spread of 5 covers is underwhelming and it took close to two years of BH on Bolt to get him close enough to be covered with Medusa feeding the remainder.
Since pulling latest the 5s get fully covered or much closer to covered. Not to mention I haven’t seen a BH 5 in so long I can’t remember it.
I cant imagine trying to champ 5s strictly from classics.0 -
AlexNapalm said:jp1 said:I pulled classics only until my 4* roster was finished. The spread of 5 covers is underwhelming and it took close to two years of BH on Bolt to get him close enough to be covered with Medusa feeding the remainder.
Since pulling latest the 5s get fully covered or much closer to covered. Not to mention I haven’t seen a BH 5 in so long I can’t remember it.
I cant imagine trying to champ 5s strictly from classics.1 -
tiomono said:You already have a classic legends store that cost 25% less. That's 25% more tokens and chances at drawing 5*'s right now. And many people refer to classics as an abyss that the classic characters are forever lost in.1
-
tiomono said:You already have a classic legends store that cost 25% less. That's 25% more tokens and chances at drawing 5*'s right now. And many people refer to classics as an abyss that the classic characters are forever lost in.5
-
With 5* characters in Classics being featured in special stores about once or twice per month recently, it is a decent solution. Your odds are back to ~1:7. The drawback is you have to wait. It's still a better option than:
1) paying 250CP for a cover which rotates every 9 month and the cycle will get longer due to future 5* being added into the mix (credit to bluewolf for correcting)
2) paying 720CP
3) waiting for feeders to reach the right level for the right colour (if any)
4) Bonus Heroes
0 -
A small correction: the 5E rotation is not 6 months. The current cycle started in October and will probably finish around July, so that's about 9 months. Each cycle is longer and therefore will add a greater number of 5's during its cycle, making the next one longer. So it will be almost a year for the next cycle, then over a year for the one after that. And so it goes.
The 5E HFH is really no solution at this point unless you happen to need the specific color or are planning to wait around for a year or two, or 3, to finish someone.2 -
Maybe in cl10 we could get a classic token as a progression reward in pve. Maybe the one before 30cp but make the score to reach them slightly higher0
-
wymtime said:tiomono said:You already have a classic legends store that cost 25% less. That's 25% more tokens and chances at drawing 5*'s right now. And many people refer to classics as an abyss that the classic characters are forever lost in.0
-
I just dont see cl 10 giving top placement a guaranteed 5* let alone the 3? that you are suggesting. That seems like way too big of a reward leap from cl 9. You are even suggesting a guaranteed 2 5*'s for top 20.0
-
Malcrof said:pull classics, BH who you want to finish of the newer, much cheaper CP wise.5
-
They better do something about the odds if they really do start fastracking 5s. I've already been super frustrated with my pulls since Cable and it's really starting to eat away at my continued interest.
Bad RNG on the only gainful aspect of the game when being a 5* player is not good.3 -
Malcrof said:pull classics, BH who you want to finish of the newer, much cheaper CP wise.1
-
Warbringa said:Malcrof said:pull classics, BH who you want to finish of the newer, much cheaper CP wise.0
-
The main problem I see with the proposals in the original post is that they are only focused on ways that existing 5* players can acquire more 5* characters.
As things stand at the moment transitioning players and 5* players have the same options open to them for acquiring 5* covers. If these methods become less effective (e.g. due to characters spending less time in the latest legends store) and the new acquisition methods introduced to balance are out of reach to transitioning players, then it simply increases the inequality.
0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements