HoundofShadow said: Let's suppose there are 80 4* in the store now and we want to cover R4G. The probability of drawing 1 cover for him requires about 1600CP in Classic Store.Your suggestion will reduce the CP required to pull 1 R4G cover to 10CP * 68 = 680CP, which is about 57.5% reduction. I can't remember what's the highest "discount" that was given to purchase token but it's 33% discount for a daily pool. My point is: the reduction might be too much for them to swallow. 16CP might be more bearable for them. 16CP*68= 1088CP, which is about 32% reduction.The other potential problem would be your third store still doesn't solve dilution because more characters will be added to that third store over time. How would you solve third store dilution problem?