Brigby said: Hi @Mburn7 A special blog post might be an interesting idea, although I'm not sure we have the bandwidth to do it for this month. Doing a Q&A is something the team is familiar with, so we have a quicker turnaround with that.What are some ideas for blog post topics that our team could potentially talk about?
Mburn7 said: some sort of special blog post in how the game is developed with specific insights into how ideas are proposed, [how] cards and events are developed, [how] quality tests/corrects code...ect would be greatly appreciated, and would give us more insight into the things we are frequently asking about (for instance, if all the programming is being done by 2 people the slow response time and bug proliferation makes sense)