Are S3 loop decks all we have left?
810Bourne
Posts: 53 Match Maker
Every RGB node, every time, every event. 100 turn loop decks that last 10 minutes, that's kill you and clear your board of they don't.
This is not **** fun, not even a little bit.
This is not **** fun, not even a little bit.
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To be fair, there are also bolas loops! And rai!1
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They need to examine why these are happening first.
The object of a game is to play
If one side doesn't get to play, it's not a game.
I submitted my last three loop losses to the Facebook page.
Let's see what they say0 -
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And LPS did not work as intended. I use kiora deck that use time twitch and a lot of gem converter for TS green node and reach lps limit every other match and still can cast my spells in the remaining cummulated turns. Take way too long and it's boring, even on player side, but works.
I would nerf some of the strongest cards to an acceptable point and same for some lame cards to change the meta.
I would loose some winner cards, but win a little fun. In the moment the game is all about combo and you just loose if you did not draw winning cards or greg outrace you in cascading. First turn GR is still a force to be handled and combo sometimes skip the silver bullets for combo speed.0 -
Laeuftbeidir said:To be fair, there are also bolas loops! And rai!
And Huatli 2.
And Koth.
And I’m sure I missed some...
Loop decks become more present when loop decks become more present. I use loop decks to avoid and/or defeat other loop decks.
So.... how to solve this pickle...0 -
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MTGPQ Hard Mode: No blue Planeswalkers.
MTGPQ Extreme Mode: No blue Planeswalkers or blue cards.1 -
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