+1/+1 effects

bumstuff
bumstuff Posts: 20 Just Dropped In
Can you please stop importing cards from paper that give +1/+1 to all your creatures? The realities of this game make this effect completely irrelevant. 

First, in paper MtG, planeswalkers start with 20 life. Here, they start with 100-130. That’s a 400% increase in life total, meaning any buff effect from paper should be similarly scaled or risk being irrelevant. 

Second, in paper MtG, you are not restricted to 3 creatures. The buff is obviously meant to scale on decks that have a lot of creatures. In MTGPQ the most you can ever get is +3/+3. 

This is further exacerbated by the fact that in paper MtG, token creatures are all individual creatures that individually receive the benefit. Here, they are a single stack and receive it only once. Giving +1/+1 to 5 soldier tokens in paper MtG increased their damage output by 100%. In MTGPQ, it increases it by 20%. This, combined with the life total, means that a “all your creatures get +1/+1” effect is FIVE PERCENT as powerful. That is pitiful. 

Consider Ethereal Absolution. This is a “mythic” (more like meh-thic) card that you might, like I did, suffer the misfortune of spending 400 purples on. This card is horri-awful. I wouldn’t play this card if it was FREE. (Seriously, with only 10 cards in the deck, it would never merit inclusion.)

So. Please. STOP importing +1/+1 effects from paper MtG straight across, especially for mythics and masterpieces. You have mechanics to deal with this “your creatures get +1/+1 for each reinforcement” and you have the option to just bump it up to +3 or +4. 

Comments

  • Brakkis
    Brakkis Posts: 777 Critical Contributor
    Also had the misfortune of spending 400 pinks on Ethereal Absolution. The most play it'll ever get is when I master it.
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  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    Totally agree on the point, but would like to exclude the +1/+1 buffs on ETB who do in fact buff every reinforcement - making some uncommons and rares way more powerful than the mythic used as example.
  • Etan0Winters
    Etan0Winters Posts: 27 Just Dropped In
    I think that Path of Discovery shows us that the little counters aren't a complete waste of time. I also like Simic Ascendancy even if it doesn't seem madly competitive.
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  • Gilesclone
    Gilesclone Posts: 735 Critical Contributor
    They can fix red damage while they’re at it.
  • GrizzoMtGPQ
    GrizzoMtGPQ Posts: 776 Critical Contributor
    Count Judith among those needing a bump. +1/+1 to all my creatures on the board and 2 damage as a 4/4? Yeck!
  • Stormcrow
    Stormcrow Posts: 462 Mover and Shaker
    At a bare minimum, every "all your creatures get +1/+1" should be adjusted to "all your creatures get +1/+1 and an additional +1/+1 for each of their reinforcements". Which doesn't seem like it should be that hard a change to make, coding-wise.