Vhailorx said: Also, I would definitely start champing 4*s. champing is useful for gameplay, but it's most important feature is the rewards it provides, It is an especially important source of cp.
hilsen2 said: Im debating dropping 500 cp on H4H GED so i do not waste CP on Kingpin and Cable.Kingpin took over 900 CP for me to get one black cover, although i did get 5 Thanos, 2 Dr Ock, and 2 5* BH in the process.It is a tough call.
hilsen2 said: So I decided to risk it and role for GED instead of the 500 CP just to do a test.5 rolls in and i got him so i just saved 375 CP plus gained four 4 stars.I stand corrected and rolling is better than the 500 H4H.
Vhailorx said: hilsen2 said: So I decided to risk it and role for GED instead of the 500 CP just to do a test.5 rolls in and i got him so i just saved 375 CP plus gained four 4 stars.I stand corrected and rolling is better than the 500 H4H. Glad you got the cover you wanted quickly, but this is terrible logic. Your sample size is literally 1. The results you got are effectively useless in evaluating the ideal strategy for using resources.Rolling the dice with LTs IS almost always better than the 500 H4H covers, but that would remain true even if you spent 1k CP and never got a GED cover. . .
ammenell said: I'd jump on the chance to get purple or blue covers for Hawkeye for 500cp each, just to play him with coulson and shuri.sometimes you care less about other characters you could have drawn
Quebbster said: ammenell said: I'd jump on the chance to get purple or blue covers for Hawkeye for 500cp each, just to play him with coulson and shuri.sometimes you care less about other characters you could have drawn Classic characters are different since they are cheaper and harder to get. There are currently 28 fivestars in Classic Legends, so the odds of getting a cover for the specific one you need is around 1 in 200. So on average you would need to spend 4000 CP to get a cover for a Classic fivestar, in that case it is definitely better to go for the 250 CP option.