Sarkhan Unbroken: Official Thread
Comments
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As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.1 -
The most bonkers part of all tri colored walkers in a dual colored heaven environment in MTGPQ (such as ravnica) is that short of one color combination they can play all multicolored cards.
Sarkhan is denied access to orzhov cards while you can't play selesnyan goodies in bolas. I wonder how bonkers orzhov will be... It's my favorite guild after all.
Also in terms of cards, Sarkhan vs Bolas is the question of black vs green. Funny enough they both get blue which is bonkers enough.
In legacy imho rishksex is superior to anything black could offer. In standard however we are looking at more various options. Black removal is undeniably strong and green has some of the best creature fetch selection cards. Unfortunately ramp in standard is dubious right now so is green better than black?
From another perspective I don't play as much Kiora as I used to and to be honest the red addition to her is not THAT useful.
With all this being said the pure option of a tricolored walker is super powerful as it is so I am not trying to undermine his usefulness.1 -
FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.Red is weak..mono red - maybe, compared to Amonkhet. But red ss combo piece for blue is stronger than ever.II made a deck in his colors for karn a while ago. This is an infinite loop candidate even in standard.1 -
FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.
As for his Standard usefulness, remember Kiora is still one of the best walkers out there, and the power boost from giving her "perks" really should not be understated (although I'm looking at him as more of a Samut with more options, which is really really terrifying to think about). He's going to be a powerhouse in Standard, and that's not even thinking of all the special shenanigans. Using his ult to drop 3 Gaias is going to end most games outright anyway.1 -
Oh wow you guys are right.
He can be weaker than Kiora as he allows only 7 spells compared to her 8,but you can still build Creatureless when compared to samut. Truth be told I have a hard time finding any use for the future domri unless he ends up completely bonkers.0 -
Theros said:I'm really in love with this sharkan. His stats makes spending on him justified or win-win.
Buying this PW and have it nerfed later would be irresponsible. That would imply they haven't learned from the lotus bait incident. I think they know what they are doing; they're not going to tarnish confidence in buying their products.
The issue is reccurring here about S3.
The PW isn't even out yet and players appear to be making snap opinions without gameplay. S3's ultimate is nice... but worthless from the AI perspective. If there is a full hand, it can't fetch. Same goes for manual control. You have to exile 3 cards to make room for the maxed level 60 ultimate. Leaving you 3 cards to use that need mana.... something to think on.0 -
Mburn7 said:arNero said:That measly 1st ability is way offset by the third. And being a 3c with Bolas1's mana gain and pretty decent health, yeah, I guess I agree with the doomsayers who are saying this guy is bloody broken.
Did they not learn the lesson from the two Bolases that having more colors in this game is an ADVANTAGE and not a DETRIMENT? -_- This isn't paper Magic for crying out loud...
And as for the abilities, of course the third ability is way more powerful than the first, that's how it is supposed to work. The third is ridiculous as well, of course, but it isn't the craziest we've seen.
Okay, so you're saying that multicolors are more expensive because they are stronger. That's the thing: They are by default already stronger due to their combo potential alone; giving them massive HP reserve or cheaper abilities or better mana gains just worsens the matter.
And when I said the 1st ability being offset by 3rd, what I meant is that I don't get any incentive to activate his 1st ability, but if I were to play him, I very likely will just try to wait out until I can fire his ultimate ASAP (like in some planeswalkers where I don't bother playing with all their abilities even if all of them can be used; for example, I rarely use Kiora's ultimate, or I rarely use Worldwaker Nissa's ultimate, or for some planeswalkers, I always race to their ultimate ASAP such as Vraska 1 unless her other abilities are needed). That's why I said that; to repeat, I figure I probably will test-play him by racing to ults as often as I can, although I know that's not always a good idea.0 -
Like....I completely understand the perspective that the number of colors a PW has access to should be balanced by the strength of their abilities. But, facts are pesky things, and the fact is that's literally never been how either Hibernum or Oktagon has balanced planeswalkers. Kiora was the very first dual-colored PW and her abilities blew every other PW out of the water at the time, and the disconnect between number of colors and strength of abilities has continued on unabated from that point.
The way that the devs tend to "balance" multicolored PWs (insofar as they actually do, but look, power creep is real people) is their mana gains (and rune costs to level them, I guess, but that's a discussion for another time). That's why the strongest mono-color PWs - the ones that actually have a significant impact on the game - are mainly Koth and Elspeth, who both have huuuuge gains in their single color. Meanwhile, Sarkhan here doesn't do any better than +3 in any color and has a relatively unimpressive net +7 in gains total. He's a little Karn-like with his temp mana-gain-boosting on his first ability but honestly his first ability is still his most underwhelming. Overall his mana gains are nothing to write home about which makes him pretty consistent with the other tri-color/colorless PWs.
Now you may not like that method of balancing multi-color PWs, and you certainly may disagree that weak mana gains are sufficient to actually keep tri-color PWs balanced, but the fact is that's always been how they've balanced them, whereas nerfing their abilities because of how many colors they can access is a pie-in-the-sky dream that dates back to Kiora's release and has never actually happened. The game has survived all of the others and it'll survive this guy, too.
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When is this being made available?
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FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.1 -
Mburn7 said:FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.
As for his Standard usefulness, remember Kiora is still one of the best walkers out there, and the power boost from giving her "perks" really should not be understated (although I'm looking at him as more of a Samut with more options, which is really really terrifying to think about). He's going to be a powerhouse in Standard, and that's not even thinking of all the special shenanigans. Using his ult to drop 3 Gaias is going to end most games outright anyway.
The reason I ask is that the AI is notorious for keeping a full hand. Making it likely he'll only pull 1 GR when he fires his Ult.0 -
Gunmix25 said:Mburn7 said:FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.
As for his Standard usefulness, remember Kiora is still one of the best walkers out there, and the power boost from giving her "perks" really should not be understated (although I'm looking at him as more of a Samut with more options, which is really really terrifying to think about). He's going to be a powerhouse in Standard, and that's not even thinking of all the special shenanigans. Using his ult to drop 3 Gaias is going to end most games outright anyway.
The reason I ask is that the AI is notorious for keeping a full hand. Making it likely he'll only pull 1 GR when he fires his Ult.
Either way, that ability will end games.1 -
Mburn7 said:Gunmix25 said:Mburn7 said:FindingHeart8 said:As insane as this planeswalker will be in legacy, I don't think it's the best planeswalker for standard. Red is pretty weak right now, so he's basically a blue/green planeswalker with perks.
Now if it was Blue/Green/Black or Blue/Green/White then I'd be worried.
As for his Standard usefulness, remember Kiora is still one of the best walkers out there, and the power boost from giving her "perks" really should not be understated (although I'm looking at him as more of a Samut with more options, which is really really terrifying to think about). He's going to be a powerhouse in Standard, and that's not even thinking of all the special shenanigans. Using his ult to drop 3 Gaias is going to end most games outright anyway.
The reason I ask is that the AI is notorious for keeping a full hand. Making it likely he'll only pull 1 GR when he fires his Ult.
Either way, that ability will end games.1 -
Current run in legacy. Heavy on mythics and rares.
Creatures
Ghalta, Primal Hunger
Borborygmus
Etali, Primal Storm
Spells
Nissa's Renewal
Day's Undoing
Deathsprout
Scapeshift
Supports
Sandwurm Convergence
Storm the Vault
Rupture Spire
Basically want Mana Cascade asap. Get storm out further that to get to S3 utl ability. Sandwurm is there for fliers. Death and scape is to get rupture out.0 -
to bring back a dead topic it seems the new standard has hit him pretty hard, it is possible but far harder than it was to get his 3rd ability available fast short of lucky cascades,(not that that hasnt been the case all along) but mostly just gem changers to work with now slows him down considerably. He is still a terror in legacy but standard has him in the penalty box pretty hard for now
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I agree that the current standard hit him hard but he is still a beast. I hit most speed objectives at a 80 percent clip still. Occasionally I still get a turn 3 kill.0
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morgue427 said:to bring back a dead topic it seems the new standard has hit him pretty hard, it is possible but far harder than it was to get his 3rd ability available fast short of lucky cascades,(not that that hasnt been the case all along) but mostly just gem changers to work with now slows him down considerably. He is still a terror in legacy but standard has him in the penalty box pretty hard for now
If you mean that we don't see him in events quite as often, yes, but he's still really disgusting and tough and tier 1. It would take some pretty impressive metagame development for this dude to not be a primary option.
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