ThaRoadWarrior said: Straycat said: AP/ countdown turns are big changes, conversely damage numbers are small changes. those changes have implications to how effective that character is in the speed-based meta (in fact both of those are specifically sub-knobs being turned to adjust the larger knob labeled "turns to efficacy:), but they are still balance tweaks vs a total discard and re-think of the entire concept of a character and how you play them.
Straycat said: AP/ countdown turns are big changes, conversely damage numbers are small changes.
Dormammu said: Why does Demi do this? Why do they 're-balance' their characters into unrecognizable versions of themselves? Do they not understand that this alienates players who love that character?