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TriForceGuy
Posts: 9 Just Dropped In
I looked but didn't see this mentioned.
If you create another token of something you already have on the battlefield, that's disabled that token will keep the reinforcement.
Say I have a cat token on my board that's disabled I create a new one. It flashes the - 1 creates the angel token .then then reinforces the cat but then it doesn't lose that reinforcement So now I have a cat with one reinforcement and the angel.
If you create another token of something you already have on the battlefield, that's disabled that token will keep the reinforcement.
Say I have a cat token on my board that's disabled I create a new one. It flashes the - 1 creates the angel token .then then reinforces the cat but then it doesn't lose that reinforcement So now I have a cat with one reinforcement and the angel.
0
Comments
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This bug is very odd, in that it:
1. Causes "damage" to be inflicted on the gem board with full sound, then
2. Generates/reinforces an angel token, then
3. Generates the original token, then
4. Destroys the original token if it is not part of a stack or has been absorbed by a Leader.
Which is a completely illogical way of doing things.0
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