Problem: Coalition captain probably stopped playing, consequentially problems aren't being addressed
LordDorwin
Posts: 78 Match Maker
If this is the wrong place to put this post, could a moderator please move it - I am still unsure despite reading the posting rules.
When I joined my current coalition, it was an active coalition with a bell-curve distribution of players from veterans to complete newbies.
Recently I noticed a slide downward in our rankings and checked the activity of the membership again. Basically, the curve has become skewed to the left, with a cadre of enthusiastic players racking up points (this includes one rapidly-improving ex-newbie).
Some of the old veterans, including the captain, have recently stopped playing but not withdrawn.
Because he is no longer administering the group, about six places opened by newbies who withdrew prior to quitting are now filled by professional parasites, who enter every event but play no matches, relying on the enthusiasts' work to get them rewards.
Obviously, the presence of these tapeworms is detrimental to the coalition, but the person who used to eject such vermin is (probably permanently) inactive.
Is there something that can be done in this type of situation?
I don't want to leave because of a silly problem like this.
When I joined my current coalition, it was an active coalition with a bell-curve distribution of players from veterans to complete newbies.
Recently I noticed a slide downward in our rankings and checked the activity of the membership again. Basically, the curve has become skewed to the left, with a cadre of enthusiastic players racking up points (this includes one rapidly-improving ex-newbie).
Some of the old veterans, including the captain, have recently stopped playing but not withdrawn.
Because he is no longer administering the group, about six places opened by newbies who withdrew prior to quitting are now filled by professional parasites, who enter every event but play no matches, relying on the enthusiasts' work to get them rewards.
Obviously, the presence of these tapeworms is detrimental to the coalition, but the person who used to eject such vermin is (probably permanently) inactive.
Is there something that can be done in this type of situation?
I don't want to leave because of a silly problem like this.
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Comments
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The only real solution is to ask whoever the coalition leader is to pass off the crown to someone who is more active and thus able to kick the parasites.
Other than that, I don't think there is anything you can do other than find a new coalition.0 -
Thanks for the reply.
That's what I was dreading. I'm trying to find out from the other active guys if any of them knows how to contact him by email, seeing as he's stopped logging on.
It would be a pity for the coalition to be have to be left to the dead weight due to such a completely avoidable cause.
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LordDorwin said:Thanks for the reply.
That's what I was dreading. I'm trying to find out from the other active guys if any of them knows how to contact him by email, seeing as he's stopped logging on.
It would be a pity for the coalition to be have to be left to the dead weight due to such a completely avoidable cause.0 -
Maybe worth a last resort try. I discussed this with one of the other active guys and I think the problem is that the vermin is also technically "active" and has a vested interest in preserving the status quo.0
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LordDorwin said:Maybe worth a last resort try. I discussed this with one of the other active guys and I think the problem is that the vermin is also technically "active" and has a vested interest in preserving the status quo.
Or you and the active players just leave and let the idlers to fend for themselves
(I happen to know a very nice active coalition that is always looking for active players, if you're interested)0 -
Appreciate your offer. If it comes to that, it may well be a couple of us - I'll get back to you if we want out.
Thanks, man.1 -
@LordDorwin were you ever able to resolve this issues?0
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Hi, sorry for the late response - The issue was basically resolved by the 4 active players leaving and joining far better coalitions.
After this the parasites scattered and I believe the coalition was autodeleted for having fewer than 3 members (It certainly no longer exists).
Are you facing a similar problem? If so, I suggest doing what we did - there are plenty of active coalitions which will gladly accept new members.0 -
[[MOD NOTE]] Closing this thread due to necro activity and resolved issue. Bk0
This discussion has been closed.
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