Experimental Frenzy, help needed! [alredy helped ;)]
rafalele
Posts: 876 Critical Contributor
Ok, this was my second mythic in the GRN set. Whenever you exile a card from your hand, that card goes to the graveyard instead of being exiled. Whenever a spell with Jump-start enters your graveyard, that card gains 3 mana.
This is a tinikity mythic as it only helps beacon bolt to have more spells if you exiled them in the cementery but it also makes jump-start unuseful
Can someone explain me for what it charges a Jump-start spell with 3, as while Experimental Frenzy is in the battlefield a jump-start will never be completely charged? The cheapest one costs 4. With Experimental Frenzy in the battlefield any exiled card goes to cementery and then no charge goes to Jump-start cards.
What I am missing?
This is a tinikity mythic as it only helps beacon bolt to have more spells if you exiled them in the cementery but it also makes jump-start unuseful
Can someone explain me for what it charges a Jump-start spell with 3, as while Experimental Frenzy is in the battlefield a jump-start will never be completely charged? The cheapest one costs 4. With Experimental Frenzy in the battlefield any exiled card goes to cementery and then no charge goes to Jump-start cards.
What I am missing?
0
Comments
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You are missing or overlooking the extreme degree of graveyard abuse possible. I ran a fun legacy deck with it with lots of draw and everything embalm/aftermath/etc to be cast for free after dropping them straight into the graveyard.2
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James13 said:You are missing or overlooking the extreme degree of graveyard abuse possible. I ran a fun legacy deck with it with lots of draw and everything embalm/aftermath/etc to be cast for free after dropping them straight into the graveyard.0
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Yep, it works in that context. Still, the card is one of the worst implementations so far. It conters the strategy its designed to help. It'd be like.. When new perspective said " every card with cycling x gains cycling 1. You can't cycle cards".
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James13 said:You are missing or overlooking the extreme degree of graveyard abuse possible. I ran a fun legacy deck with it with lots of draw and everything embalm/aftermath/etc to be cast for free after dropping them straight into the graveyard.
I just tried this, and it's great! Thanks for the advice!!!0
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