To Farm or Not To Farm the 3*s
Comments
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shardwick said:crackninja said:I keep the max champs. There are times when it matters just a bit, like:
*you happen upon a behemoth burrito where the 4* isn't great or is more of a support character, and having a low level 3* can mean dragging the fight out.
*thanos kills your low level 3* and it costs you healthpacks too fast
*less likely to get hit in pvp, though this goes the other way too, in that you're less likely to get hit by a weaker team you can retal against for an easy w
*those loaner nodes in pve...using your characters saves time over the loaners, and similar to the behemoth burrito note above, given say Emma frost as the 4* of the group, you will be happier with a higher level 3*.
I have the resources to do this, but it may not make sense for everyone. Plus these are minor factors. Definitely recommend against selling the dupe before the new one is fully covered though, if you can avoid it.1 -
crackninja said:shardwick said:crackninja said:I keep the max champs. There are times when it matters just a bit, like:
*you happen upon a behemoth burrito where the 4* isn't great or is more of a support character, and having a low level 3* can mean dragging the fight out.
*thanos kills your low level 3* and it costs you healthpacks too fast
*less likely to get hit in pvp, though this goes the other way too, in that you're less likely to get hit by a weaker team you can retal against for an easy w
*those loaner nodes in pve...using your characters saves time over the loaners, and similar to the behemoth burrito note above, given say Emma frost as the 4* of the group, you will be happier with a higher level 3*.
I have the resources to do this, but it may not make sense for everyone. Plus these are minor factors. Definitely recommend against selling the dupe before the new one is fully covered though, if you can avoid it.
Plus, in the event the CPU ultra-whaled me and I lost all three characters, I could always THEN use the loaners next time (again this has never happened), but I would never suggest starting with the slower option.0 -
As a good alliance mate, it can help to roster a dupe with just 1 power maxed out so when you send a Team-up it's a good one. I realize it's not a 3*, but one of the guys in our alliance has 5 copies of 1* Black Widow with 5 Blue covers and no Purple. A 9 cost Team-Up that stuns an enemy for 5 turns and every other enemy for 1? Yes please!
I bet there are some 3* characters that would be similarly useful. 3* Iron Man with 5 Yellow? 3* Strange with 5 Blue? Anyone else have any they've used, seen, or dreamt of?
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helix72 said:As a good alliance mate, it can help to roster a dupe with just 1 power maxed out so when you send a Team-up it's a good one. I realize it's not a 3*, but one of the guys in our alliance has 5 copies of 1* Black Widow with 5 Blue covers and no Purple. A 9 cost Team-Up that stuns an enemy for 5 turns and every other enemy for 1? Yes please!
I bet there are some 3* characters that would be similarly useful. 3* Iron Man with 5 Yellow? 3* Strange with 5 Blue? Anyone else have any they've used, seen, or dreamt of?
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I have all 3* champed max, so all my additional 3* covers are only worth the 500 iso atm. But I’m planning on opening a complete 3* farm after hp sale, especially if there is a roosterslot sale again. Truth is, in late game when you have all 4* champed except the newest and most 5* high level, iso isn’t a thing anymore, so invest that hp in roosterslot and make that 3* farm, you get back the hp in a short while and additionally gain huge amo7nts of cp, tokens and covers, it might be a slow thing but in the end you gain more than you invest, it only takes patience0
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Short answer: Farm.If you don't, you simply stop any potential income that might load your 4*. You will also end up selling all 3* covers and no longer care about such rewards. The game loose a lot of interests if you aim only on 4+ rewards.Farming 3*, I've started this summer. That's easy, no time consuming. So worth the effort.5
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crackninja said:shardwick said:crackninja said:I keep the max champs. There are times when it matters just a bit, like:
*you happen upon a behemoth burrito where the 4* isn't great or is more of a support character, and having a low level 3* can mean dragging the fight out.
*thanos kills your low level 3* and it costs you healthpacks too fast
*less likely to get hit in pvp, though this goes the other way too, in that you're less likely to get hit by a weaker team you can retal against for an easy w
*those loaner nodes in pve...using your characters saves time over the loaners, and similar to the behemoth burrito note above, given say Emma frost as the 4* of the group, you will be happier with a higher level 3*.
I have the resources to do this, but it may not make sense for everyone. Plus these are minor factors. Definitely recommend against selling the dupe before the new one is fully covered though, if you can avoid it.
I can remember it happening to me once, in Honor Among thieves sub 2 where you go up against Mindless ones.0 -
justsing said:I'm a 4* player with a 3* farm. I keep a copy of my max champed 3*s and roster a dupe. I used to feel the ISO crunch and sold a few max champed 3*s to champ a 4*, but like others have said above, Saved Covers have changed things. There is no pressure to champ a 4* unless they are one of the best. I've also found that having a max champed 3* helps in 4* PVP land. So I'd recommend putting ISO into 4*s only if they're top tier, needed for Shield Training / Crash, or if you need a boosted 4* champ for PVP that week. As for your 3*s, I'd say go ahead and re-roster those dupes. You can keep them unleveled (I have several sitting at level 40 with many saved covers) and then champ them once you have enough extra ISO to spare.0
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Yepyep said:justsing said:I'm a 4* player with a 3* farm. I keep a copy of my max champed 3*s and roster a dupe. I used to feel the ISO crunch and sold a few max champed 3*s to champ a 4*, but like others have said above, Saved Covers have changed things. There is no pressure to champ a 4* unless they are one of the best. I've also found that having a max champed 3* helps in 4* PVP land. So I'd recommend putting ISO into 4*s only if they're top tier, needed for Shield Training / Crash, or if you need a boosted 4* champ for PVP that week. As for your 3*s, I'd say go ahead and re-roster those dupes. You can keep them unleveled (I have several sitting at level 40 with many saved covers) and then champ them once you have enough extra ISO to spare.
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Daredevil217 said:Me either. I have every 3 at 266 and every 2 at 144. Makes for way faster clears in PVE.
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Rockwell75 said:Daredevil217 said:Me either. I have every 3 at 266 and every 2 at 144. Makes for way faster clears in PVE.2
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Even if you aren't firing 3* powers, having 100% more health than a baby champ keeps them alive longer as a meatsack you're saddled with.3
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Rockwell75 said:Daredevil217 said:Me either. I have every 3 at 266 and every 2 at 144. Makes for way faster clears in PVE.0
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Daredevil217 said:Rockwell75 said:Daredevil217 said:Me either. I have every 3 at 266 and every 2 at 144. Makes for way faster clears in PVE.
I have every 5star in the game recruited, and every 4star except Bishop (I missed his introduction event entirely). If I bought a slot for him as well, I'd be at 245 HP, but over the next few days I'll get back up above 1k with no problem. I'm aware that roster slot costs go up, but that happens at what, 300 slots? That's 116 slots away from where I am.
Ultimately, I'm just not convinced that 1000 HP is worth having to drag along some totally useless lump of meat for any required node. Even the 2stars can on occasion be useful, and push come to shove, having their abilities do the maximum possible can occasionally be helpful when your chosen 2-man team is missing an ability on a cover that the 2star happens to have. The amount of HP that you save seems to me to be pretty minor compared to any possible increase in match speed when you're competing for placement in story mode.
So to me the question isn't "why should you dupe", the question is "why WOULDN'T you dupe?" The cost is 1000 HP, which is a few days' play even if you're buying daily deals, and the potential benefit to your speed can make the difference between tiers of placement rewards at SCL7 or higher.
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Rockwell75 said:Daredevil217 said:Me either. I have every 3 at 266 and every 2 at 144. Makes for way faster clears in PVE.
Their level has a very significant impact to me: Their Health determines how many Court Deaths they can eat without needing a Health pack. Classic Storm is my least favorite twostar essential since she has the durability of wet tissue paper.4 -
It’s a rare occurrence, but opening tokens after my PVE clears today gave a great example of why you really should farm 3’s, one way or another.
An event token gave me a 3* Cap. That gave me a LT from champ rewards. The LT gave me a 5* Kitty and BH Okoye. Hard to beat that.4 -
Pants1000 said:It’s a rare occurrence, but opening tokens after my PVE clears today gave a great example of why you really should farm 3’s, one way or another.
An event token gave me a 3* Cap. That gave me a LT from champ rewards. The LT gave me a 5* Kitty and BH Okoye. Hard to beat that.0 -
Yepyep said:Pants1000 said:It’s a rare occurrence, but opening tokens after my PVE clears today gave a great example of why you really should farm 3’s, one way or another.
An event token gave me a 3* Cap. That gave me a LT from champ rewards. The LT gave me a 5* Kitty and BH Okoye. Hard to beat that.
Heck no, the very best return on investment would be getting a twostar from a standard token, cascading champion rewards up to the fivestar level, then getting a LT that drops a fivestar and a bonus cover.Never had that happen but I have been Close on a few occasions.
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Rockwell75 said:I sell my 3s as soon as they hit 266 and I have another single cover to re-roster. It's never once impacted my ability to hit 1200 in PVP and I've never once regretted it and I've maxed and sold about 2/3 of the 3s. Personally I think rostering dupe 3s is a waste of HP.0
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