Games won't load on left node of HoD [Fixed]
Comments
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Tombstone said:Hi Everyone! I'll let team know this issue is happening.1
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UweTellkampf said:.Don’t fix it during the event now. It would create an unfair advantage to all those who might have already lost charges due to the bug.
This differs from something like the Zendikar-Eldrazi softlock, which ate a charge when you forcequit.
I should think everyone is sitting on 7 charges.
Obviously, if some players have managed to play the node, the situation differs(but I don't think this is the case, if you look at the table of scores).
If I am correct, fixing the node would help those players who are not Members Of The Elspeth Club. Removing it would require that the reward ceilings for individuals be adjusted downward, as they are calculated for 3 nodes.
If it is removed, I suggest making it disappear or crossing it out so that people don't waste their time on trial and error.
Please criticise my reasoning if my logic or assumptions are wrong, or if you disagree for any reason!
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I might have been mistaken – I was under the impression that some people had lost charges already. I still believe that repairing something as broken as generally as a whole node, should not occur while the event is running. If you think for example about the time when the fix is implemented - for some players, it could come in a convenient moment, the others might have just fallen asleep and would have lost one more charge, while others had the chance to play before them.0
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I've played like 5 games when it first opened, but now it's hanging.0
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At this point I really hope they DON'T fix it before the end of the event. Fixing it 3-4 hours before the end will unfairly favor some people. And before someone ask, I'm on east coast, day off work this Monday so would totally be in the favored group.0
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In fact, unless they extend the event, we're all stuffed no matter what they do.
At least we now hear that some people have played it and then it crashed.
Regarding loss of charges or no, you can enter and start, then it hangs. When you quit and restart you have lost neither a charge nor health (I think this is because you never enter the fight, unlike in duel decks - Zendikar-Eldrazi, where you started battle then hung up, so you got punished as if you ragequit)
So probably best to kill the node and adjust individual achievement award ceilings (obviously leave rank award categories alone, as they're not "at least n points", just "top 25 -50". Same for coalitions).
Full disclosure:. South Africa, so I'm going to sleep now and would be negatively impacted by activating the node.0 -
At this point I think it'll just remain unfixed, and we'll wind up with some apology crystals to balance out the challenge of making progression. At least it happened on the event's hardest node... gonna be a lot of perfect scores come Monday!
Still kinda baffled *how* this could have happened. Matchmaking for a single node of a long-established event isn't something that should spontaneously break across the board...
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Rank dropped like a falling star. Yay?0
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I think noone have played a match in left not, at least not in my bracket. The points for top40 something player perfectly match with a 2 node run.1
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Thought I was the only one and was going to report it. Great the team already knows.
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Hi Everyone. We sincerely apologize for the inconvenience. A data push has been implemented to fix this issue, however we are aware the event is already over and it affected many players, so the team has sent out 50 Mana Crystals as a thank you for your patience and understanding.1
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Other than the annoyance around buggy code, I actually viewed this as a feature because I loathe the 'take no damage' nodes.0
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