New Release... One color...
Twomp_thaDJ
Posts: 237 Tile Toppler
this doesn’t apply to this upcoming release because it’s a boss event. But with a boss event coming up it does kinda show it’s possible. Why during a new release (PvE) are T100 Alliance Reward and t100 personal reward the same color. And then when the PvP progression reward is up for grabs it the same color. Why not make each reward a different color so most everyone will at least get all of the powers. And don’t say it’s not in the games best interest because with this boss event most everyone will get Prowler in every color, while both my Domino and Bishop sit at 1/1/4? I just think it would let everyone have a better experience with new releases
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Comments
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Twomp_thaDJ said:this doesn’t apply to this upcoming release because it’s a boss event. But with a boss event coming up it does kinda show it’s possible. Why during a new release (PvE) are T100 Alliance Reward and t100 personal reward the same color. And then when the PvP progression reward is up for grabs it the same color. Why not make each reward a different color so most everyone will at least get all of the powers. And don’t say it’s not in the games best interest because with this boss event most everyone will get Prowler in every color, while both my Domino and Bishop sit at 1/1/4? I just think it would let everyone have a better experience with new releases3
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It has been this way for years, and they probably aren't going to change it. It creates artificial scarcity, so people are more inclined to chase the color that isn't offered as often.
Whether it actually is best for the game, or if it's just a "necessary evil" that we suffer through for the benefit of the business side of the game, for now it seems to work, so they aren't likely to do anything about it.1 -
The reason they made the alliance and top 100 the same was to reduce alliance hopping at the end of the event. It used to be the alliance reward was the same as the top 10 placement reward. Alliance hopping was massive and when they changed it to top 100 same as alliance the hopping went down.2
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Back before saved covers, I suspect it would have likely driven sales as people would either spend CP to buy specific covers, or HP to open many extra tokens in order to try and save a cover from expiring in their queue.I wonder how successful that is thes days? Saved covers have removed the time pressure, and dilution has greatly increased the number of tokens you'd need to buy in order to acquire any particular cover.0
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Moving to suggestions
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My 2/2/9 Dazzler, 3/3/9 Nebula, and 1/1/4 Bishop all agree with this.
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Albeit bad luck to pull a yellow from Shield training for Worthy Cap, it does seem a bit silly that mine is 0/3/4 after the SCL9 release events
top50 pve placement red yellow (blue only for top20)
alliance pve placement yellow
pve progression red
top10 pvp placement red (blue only for top5)
pvp progression yellow
shield training yellow (random)
My personal preference would be that the pvp progression cover was the blue (ie the "rarest" awarded from pve placement)0
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