Plague Mare Freeze [Investigating]

TheDude1
TheDude1 Posts: 194 Tile Toppler
An opponent casting Plague Mare froze my game today in Training Grounds.  It came to the battlefield fine, but when the reinforcements started being destroyed it completely froze.  From our coalition chat, I'm not the only one who has run into this error.

EDITED to add: The reinforcements were being destroyed from a soldier token stack.  There were no other support effects that would have impacted the destruction - ie nothing to return from the graveyard, etc.

//Edited Title -Brigby

Comments

  • octal9
    octal9 Posts: 593 Critical Contributor
    Verifying; this happened to me last night as well. The game freezes up when a Plague Mare attempts to deinforce (it's a word now, dealwithit.png) a token stack.
  • ZW2007-
    ZW2007- Posts: 812 Critical Contributor
    Just wanted to add that the same thing happened to me when an opponent cast Suncleanser to deinforce (just going with it) a stack of Raff Capashen, Ship's Mage and Adeliz, the Cinder Wind. I did not have any token creatures in play.
  • OperaSM
    OperaSM Posts: 25 Just Dropped In
    Is deinforce going to be a new keyword?  8^P
  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    OperaSM said:
    Is deinforce going to be a new keyword?  8^P
    Sure, with contra cards "target creature loses all deinforcements" to fully restore them