What do you think of the new Standard Rotation?
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This is fine, I guessI do hate the previous situation where Amonkhet rotated out alone, so I guess this is fine. After all, it's always good for this game to start following more closely to the paper Magic in whatever way possible.
On the other hand, though I do feel 4 sets being kicked out at once per year does feel plenty.... Maybe should have kept 6 sets active at any given point of time then rotate them out two by two.1 -
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This is unnecessaryarNero said:I do hate the previous situation where Amonkhet rotated out alone, so I guess this is fine. After all, it's always good for this game to start following more closely to the paper Magic in whatever way possible.
On the other hand, though I do feel 4 sets being kicked out at once per year does feel plenty.... Maybe should have kept 6 sets active at any given point of time then rotate them out two by two.Ixalan and Rivals of IxalanDominaria and Core 2019Guilds of Ravnica and Ravnica AllegianceRavnica 3 and Core 2020Theros and New Phyrexia 1New Phyrexia 2 and Core 2021You can see that twice in that example planes are split up and rotation doesn't really align well, meaning no matter what general rule you put in place, Wizards will always have the possibility of messing with what mechanics exist together, and for this game, I don't think it's healthy to leave in 9 sets for Standard so you can rotate all 4 at once. If you did, the current Standard would include every set we have access to right now except for the Battle for Zendikar block. Rotation needs to be tighter in PQ than paper specifically because they've powered up the cards and possibly don't know what future cards are coming out to plan for broken interactions that might occur.starfall said:It makes sense to bring the game in line with paper, but in that case, why is Origins not rotating out?2 -
This is GREAT!I'm voting that this is great for one reason: it provides us with a measure of certainty as we make our resource investments in the future. Now I know how long Ixalan will be with us, for instance.
I am a bit concerned that the increased length of sets in standard, and the corresponding increase in options, will make it harder to balance new cards coming out. More options means more chance of broken combinations being discovered by the players. We already use only a tiny fraction of our collections on a regular basis; I could probably single out 100 cards, total, and cut my entire collection down to those and still have the same success in Legacy, let alone Standard. And I don't even have a lot of the best ones yet.
Hopefully the increase of Standard options will come with an increase in the variety of secondary objectives and/or event restrictions to encourage us to use a wider range of cards, and disincentivize players from tossing the same set of broken mythics together for every challenge.
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This is fine, I guessstarfall said:It makes sense to bring the game in line with paper, but in that case, why is Origins not rotating out?Removing origins would be a big, big mistake.. For this app, there needs to be some kind of "basis" for new and returning players.(see the arguments for new players above)A coalition mate left the game back before booster crafting was introduced. He returned two weeks ago, his collection 100% legacy & origins. Without origins, he couldn't even have built a standard legal deck (so would've be restricted to totp, TG every second day & random legacy events) .. He had some gold left, okay, but that's been lucky. Even with origins and his gold, he'll struggle for a while since his collection is rather week and he's in the top competitive tier (the last one is more an argument about the tier system, but doesn't devalue the main point)1
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This is unnecessarystarfall said:Laeuftbeidir said:starfall said:It makes sense to bring the game in line with paper, but in that case, why is Origins not rotating out?Removing origins would be a big, big mistake.. For this app, there needs to be some kind of "basis" for new and returning players.(see the arguments for new players above)A coalition mate left the game back before booster crafting was introduced. He returned two weeks ago, his collection 100% legacy & origins. Without origins, he couldn't even have built a standard legal deck (so would've be restricted to totp, TG every second day & random legacy events) .. He had some gold left, okay, but that's been lucky. Even with origins and his gold, he'll struggle for a while since his collection is rather week and he's in the top competitive tier (the last one is more an argument about the tier system, but doesn't devalue the main point)Arguably the game is worse for returning player than for new players specifically because of the mastery tier system. Someone leaving from platinum for an extended period will struggle when they get back if all they have to go off of is Origins, but without Origins, that player won't be able to do much of anything at all, and will be discouraged from ever returning without that baseline.0
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This is fine, I guessstarfall said:wereotter said:starfall said:Laeuftbeidir said:starfall said:It makes sense to bring the game in line with paper, but in that case, why is Origins not rotating out?Removing origins would be a big, big mistake.. For this app, there needs to be some kind of "basis" for new and returning players.(see the arguments for new players above)A coalition mate left the game back before booster crafting was introduced. He returned two weeks ago, his collection 100% legacy & origins. Without origins, he couldn't even have built a standard legal deck (so would've be restricted to totp, TG every second day & random legacy events) .. He had some gold left, okay, but that's been lucky. Even with origins and his gold, he'll struggle for a while since his collection is rather week and he's in the top competitive tier (the last one is more an argument about the tier system, but doesn't devalue the main point)Arguably the game is worse for returning player than for new players specifically because of the mastery tier system. Someone leaving from platinum for an extended period will struggle when they get back if all they have to go off of is Origins, but without Origins, that player won't be able to do much of anything at all, and will be discouraged from ever returning without that baseline.
PQ cards are completely worthless. If D3 decides the app isn't worth the hassle anymore we get nothing back for all the time and money we've put in to the game. You're comparing apples to oranges.
The simple fact of the matter is that anybody could stop playing paper magic for years and then jump back in without much issue (since there is a plethora of other ways to play, including casually with friends where deck restrictions aren't really a thing). Also, if you know your collection isn't really strong, you won't immediately enter a Grand Prix right away.
In PQ, however, a player who stops playing for a couple years is forced back into the game at whatever tier they left at (usually platinum), and thus forced to play against top-tier decks before really getting a chance to accumulate new cards. Sure you can spend a ton of money to catch up, but why should you have to? This is a free game (whereas paper MTG is not a free game and it is understood that you need to spend money to get cards). Having Origins permanently standard means that any player can jump back in with legal and competitive decks (Origins has some really good cards). That's why it should remain always standard, for better or for worse5 -
This is fine, I guessThe problem isn't rotating Origins, it's the forced seeding of the tier system. Everything else is surmountable, and in most games, expected.
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This is GREAT!starfall said:madwren said:The problem isn't rotating Origins, it's the forced seeding of the tier system. Everything else is surmountable, and in most games, expected.
- The current tiers are FLAT, so they don't keep track of the number of sets in standard.
- As new sets get introduced, tiers should slowly adjust to the introduction and accumulation of cards on those sets.
- As sets leave Standard, the card pool contracts once again, so this should also be accounted for, for players say who get to play GRN and maybe even the upcoming set, but then go absent and return after IXN/RIX/DOM/M19 have rotated out
This is of course even more complex when we consider the way players manipulate tiers by selectively mastering cards to stick to a lower tier. I wouldn't say that keeping track of all cards a player has available is a solution either since you can get unlucky and fetch a lot of useless mythics for instance. Right now we simply don't play with them as they are not good cards, not because we want to manipulate the tier system.
So yeah, many many factors to consider. Let's wait and see if there are any changes in the direction of matchmaking and tiers with 3.0 coming out (I'm hopeful about this but we'll have to see if there are any pleasant or unpleasant surprises coming up)
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This is unnecessaryTilwin90 said:starfall said:madwren said:The problem isn't rotating Origins, it's the forced seeding of the tier system. Everything else is surmountable, and in most games, expected.
- The current tiers are FLAT, so they don't keep track of the number of sets in standard.
- As new sets get introduced, tiers should slowly adjust to the introduction and accumulation of cards on those sets.
- As sets leave Standard, the card pool contracts once again, so this should also be accounted for, for players say who get to play GRN and maybe even the upcoming set, but then go absent and return after IXN/RIX/DOM/M19 have rotated out
This is of course even more complex when we consider the way players manipulate tiers by selectively mastering cards to stick to a lower tier. I wouldn't say that keeping track of all cards a player has available is a solution either since you can get unlucky and fetch a lot of useless mythics for instance. Right now we simply don't play with them as they are not good cards, not because we want to manipulate the tier system.
So yeah, many many factors to consider. Let's wait and see if there are any changes in the direction of matchmaking and tiers with 3.0 coming out (I'm hopeful about this but we'll have to see if there are any pleasant or unpleasant surprises coming up)0 -
This is GREAT!wereotter said:Which is where a system that counts how many cards you own rather than how many cards you’ve played to mastery might work. You can still sandbag into lower tiers, but doing so means you can’t attempt to acquire good cards, and still adjusts to allow returning players to do Standard events at lower tiers while rebuilding a collection.1
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NeutralTilwin90 said:Exactly what I was saying, the number of owned cards does not reflect their quality. Take Origins alone for instance. Imagine you have only relatively meh stuff from there like Tragic Arrogance, Skaab Goliath and Demonic Pact, while another player gets Gaea's Revenge, Day's Undoing and Nissa's Revelation. Just "drawing the short stick" does not do it as an approach for me.
The issue with the current system is that it's unrelentingly cumulative, so anything you've done in the past is always counted moving forward. All your Legacy play ends up impacting your non-Legacy status. I don't know of any other system that doesn't at least account for changes over time, either through expiration/exclusion or through raising standards. Based on the original Color Mastery page that Brigby linked to in the new player guide, I think the intention of the setup was to keep up with the new sets by adding tiers/raising thresholds. That approach would have been perfectly fine, but that's a very manual approach and has obviously not been maintained over time.
To get back to the poll, I think it's fine enough to expand the standard, so long as there are also plans to streamline the mastery system (so we're not all stuck in Platinum by the time the next rotation occurs) and the meta-warping effects of having multiple sets/mechanics available together are handled quickly/effectively. No one wants Standard to become the Legacy Part II when it too gets to 8 sets.
From Brigby's other comments that mastery and matching are being worked on, I'm taking the wait-and-see approach on whether this is a good thing overall. I think the devs are doing a good job of moving things forward, albeit slowly compared to the insatiable pace of internet time. The changes to 3.0 were fairly major: implementing a visible graveyard was probably no small feat, and they had to introduce five new mechanics (a couple of which were fairly complex) in one set release. The other changes to tier, mastery, etc. will probably take some time as well.4 -
@TheDude1 I agree with pretty much everything you've said above. A lot of people forget the dire situation the game was in a year ago.
Oktagon have issues, they're not perfect. But overall I'm a lot happier and a lot more confident in the longevity of the game because of them. They've had a busy year trying to balance catching us up and the to do list for them is still long, but overall I appreciate their efforts.
To relate this back to the topic at hand, I'm interested to see how the new Standard is implemented. It will change how and when you purchase things, but I hope that I will change up my decks more than once a year if I'm given new tools to play with. (There's even a creature that prevents gem changes while it's on the board in the upcoming release... A step towards a Storm the Vault answer?)
I too will say that I would like to wait and see, but to give people more time to accumulate cards before they slip into Legacy isn't bad. Admittedly the pressure is still on for the upcoming 4 sets, but nothing we haven't seen before.
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This is fine, I guess@Imbrium I think the "new standard" will be OK until this time next year when we lose four sets all at once, which was the level of impact from the initial implementation of standard and caused some rage quits...
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@ElfNeedsFood
True. It will be like losing a limb ... but, we will gain 4 sets on top and new cards. I mean, I'm already cherry picking the cards that I will not yet let go off from the first 4 sets to make room for the new release... but in a year's time? A good card is a good card, but we're gaining new ones every 3 months too!
It's also an inevitability that we will lose the 4 sets. I don't know about you, but a year is fair warning. Creativity and back up plans are encouraged!
Shrug. You will never placate everyone, but room has to be made.1 -
This is fine, I guessAt the point of cut off, we will lose four sets to add one. What this means is we get Ixalan for another year!0
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This is badIf the cards are going to remain in circulation for so long then some tuning needs to be done. Blue mana is just completely broken with cards like Vault (not to mention Blue Sun and Bident). This was tolerable when you had a 'enjoy it while it lasts' kind of vibe, knowing the rotation was coming. Now it'll be another year before it rotates out.
[Edit] I should note that I own both Blue Sun and the Bident, plus a plethora of other broken stuff.
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