Eldrazi Monument giving prevent damage till the end of the turn it was cast. Then disappears.

Froggy
Froggy Posts: 511 Critical Contributor
I guess the title sort gives it away. Eldrazi Monument is not giving creatures prevent damage for longer than the turn in which it was cast. This is a bug to be fixed.

Comments

  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Froggy said:
    I guess the title sort gives it away. Eldrazi Monument is not giving creatures prevent damage for longer than the turn in which it was cast. This is a bug to be fixed.
    Uhhh, its a support.  The effect lasts as long as the support is in play.  Not a bug.
  • Froggy
    Froggy Posts: 511 Critical Contributor
    Mburn7 said:
    Froggy said:
    I guess the title sort gives it away. Eldrazi Monument is not giving creatures prevent damage for longer than the turn in which it was cast. This is a bug to be fixed.
    Uhhh, its a support.  The effect lasts as long as the support is in play.  Not a bug.
    I believe you were meant to have includedthe word “should” last as long as the support is in play. It doesn’t. Hence, yes, a bug. It acts like a cast spell that lasts till the end of your turn, however the lose reinforcement and/or creature effect still triggers in the beginning of your next turn. Absolutely a bug.
  • Brakkis
    Brakkis Posts: 777 Critical Contributor
    You made sure that Bonds of Mortality wasn't in play as well?
  • Froggy
    Froggy Posts: 511 Critical Contributor
    Brakkis said:
    You made sure that Bonds of Mortality wasn't in play as well?

    Hmm... Now there you may have got me. I can’t answer that one... Dagnagit!..

    Thanks.
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    Froggy said:
    Mburn7 said:
    Froggy said:
    I guess the title sort gives it away. Eldrazi Monument is not giving creatures prevent damage for longer than the turn in which it was cast. This is a bug to be fixed.
    Uhhh, its a support.  The effect lasts as long as the support is in play.  Not a bug.
    I believe you were meant to have includedthe word “should” last as long as the support is in play. It doesn’t. Hence, yes, a bug. It acts like a cast spell that lasts till the end of your turn, however the lose reinforcement and/or creature effect still triggers in the beginning of your next turn. Absolutely a bug.
    Oops, my bad.  Misread your bug report (I thought it said that the buff was lasting longer than 1 turn)

    This is why you don't post late at night folks