Settle the wreckage new bug

I haven't seen this reported yet, so here it is.

Settle the wreckage is now exiling all the opponent's creatures as expected, but you still take the damage before they are exiled. 

In short it is working somewhat like Hixus, except it's not worded the same way. 

Comments

  • madwren
    madwren Posts: 2,260 Chairperson of the Boards
    Just came here to post this same bug, so it isn't just you.
  • jtwood
    jtwood Posts: 1,285 Chairperson of the Boards
    edited October 2018
    Just gonna put this out there:

    This feels like the perfect state for this card. Nyx + Original Settle was a pretty busted combo.

    I'd be fine if they kept Settle this way.
  • Buizel
    Buizel Posts: 50 Match Maker
    Yep. At first I thought it was because of the creatures having afflict, but I noticed it always happens.
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    jtwood said:
    Just gonna put this out there:

    This feels like the perfect state for this card. Nyx + Original Settle was a pretty busted combo.

    I'd be fine if they kept Settle this way.

    I agree. It's better this way. Hixus, a similar one sided thing, has a similar downside.  Others like Gideon's Defeat work differently, but they only affect 1 creature, so you can play 3 at once and get 2 hits through.

    It's got to be consider in context of the Nyx combo.
  • [Deleted User]
    [Deleted User] Posts: 0 Just Dropped In
    +1 to bug reported and +1 to keeping it as is
  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    jimpark said:
    +1 to bug reported and +1 to keeping it as is
    Add
     me to the list. It's still an annoying card, very effective, but this behavior balances it. The text should be adapted to reflect the actual behavior.