Settle the wreckage new bug
G_pretender
Posts: 46 Just Dropped In
I haven't seen this reported yet, so here it is.
Settle the wreckage is now exiling all the opponent's creatures as expected, but you still take the damage before they are exiled.
In short it is working somewhat like Hixus, except it's not worded the same way.
Settle the wreckage is now exiling all the opponent's creatures as expected, but you still take the damage before they are exiled.
In short it is working somewhat like Hixus, except it's not worded the same way.
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Comments
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Just came here to post this same bug, so it isn't just you.1
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You are not alone, already reported here.
https://forums.d3go.com/discussion/74290/settle-the-wreckage-only-exiling-the-first-creature-to-attack-fix-in-2-9#latest
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Just gonna put this out there:This feels like the perfect state for this card. Nyx + Original Settle was a pretty busted combo.I'd be fine if they kept Settle this way.2
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Yep. At first I thought it was because of the creatures having afflict, but I noticed it always happens.
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jtwood said:Just gonna put this out there:This feels like the perfect state for this card. Nyx + Original Settle was a pretty busted combo.I'd be fine if they kept Settle this way.
I agree. It's better this way. Hixus, a similar one sided thing, has a similar downside. Others like Gideon's Defeat work differently, but they only affect 1 creature, so you can play 3 at once and get 2 hits through.
It's got to be consider in context of the Nyx combo.0 -
+1 to bug reported and +1 to keeping it as is0
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jimpark said:+1 to bug reported and +1 to keeping it as is
me to the list. It's still an annoying card, very effective, but this behavior balances it. The text should be adapted to reflect the actual behavior.
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