Taskmaster (Tony Masters) (10/1/18)
Brigby
ADMINISTRATORS Posts: 7,757 Site Admin
Hi Everyone,
"Taskmaster has the extraordinary ability to perfectly replicate any physical performance he has ever seen. He watched a professional football game? Now he can throw like a star quarterback. He saw Captain America on the news? Now he can mimic his combat style flawlessly.
In Marvel Puzzle Quest, Taskmaster spends his time carefully observing other characters and learning how to use their powers. Explore Taskmaster's Power Details page to choose which powers he should use in battle."
Check out the brand new 4-Star Taskmaster, and find out how you can recruit him onto your team!
4-Star Rarity (Legendary)
Villains
[Limited Character]
(Abilities listed at level 270, Power Level 5)
Photographic Reflexes: Red
Choose one of the following six abilities for Taskmaster to take into battle!
Photographic Reflexes: Blue
Choose one of the following six abilities for Taskmaster to take into battle!
Photographic Reflexes: Black
Choose one of the following six abilities for Taskmaster to take into battle!
"Taskmaster has the extraordinary ability to perfectly replicate any physical performance he has ever seen. He watched a professional football game? Now he can throw like a star quarterback. He saw Captain America on the news? Now he can mimic his combat style flawlessly.
In Marvel Puzzle Quest, Taskmaster spends his time carefully observing other characters and learning how to use their powers. Explore Taskmaster's Power Details page to choose which powers he should use in battle."
Check out the brand new 4-Star Taskmaster, and find out how you can recruit him onto your team!
4-Star Rarity (Legendary)
Villains
[Limited Character]
(Abilities listed at level 270, Power Level 5)
Photographic Reflexes: Red
Choose one of the following six abilities for Taskmaster to take into battle!
A Little Off the Top - 6 AP
Everyone's wasting their time punching each other, but Taskmaster takes a cue from Deadpool and cuts straight to the chase. Taskmaster slices the enemy with his sword, dealing 40% of their current health in damage (maximum 5531 damage).
Oldest Trick in the Book - 8 AP
Taskmaster points past his enemy and shouts "Hey! Is that Big Wheel?" before swinging in with a sucker-punch. Taskmaster deals 2739 damage. He deals an additional 1157 damage per friendly Countdown tile (up to 6).
Grim Efficiency - 8 AP
Taskmaster lashes out with dual blades, attacking his enemies' weak points. Deals 2434 damage, then creates 2 strength 199 Red Attack tiles for every 3 Green AP his team has.
Star-Spangled Avenger - 11 AP
Taskmaster hurls his osmium shield into battle. Hits the target for 5311 damage and transforms any chosen tile into a Red 3-turn Countdown tile that returns 6 Red AP.
Moving Target - 12 AP
Taskmaster lobs a grenade towards his opponent and quickly draws his weapon, putting the grenade in his sights. Creates a 4-turn Red Countdown tile that deals 10912 damage. If you match it away, deal 15457 damage instead.
Buncha Fiddle-Faddle - 13 AP
Taskmaster doesn't have time for all this nonsense. Give these knick-knack-paddy-whacks what for! Deals 9836 damage, or 15742 damage if there are no enemy Strike, Protect, or Attack tiles on the board.
Everyone's wasting their time punching each other, but Taskmaster takes a cue from Deadpool and cuts straight to the chase. Taskmaster slices the enemy with his sword, dealing 40% of their current health in damage (maximum 5531 damage).
Oldest Trick in the Book - 8 AP
Taskmaster points past his enemy and shouts "Hey! Is that Big Wheel?" before swinging in with a sucker-punch. Taskmaster deals 2739 damage. He deals an additional 1157 damage per friendly Countdown tile (up to 6).
Grim Efficiency - 8 AP
Taskmaster lashes out with dual blades, attacking his enemies' weak points. Deals 2434 damage, then creates 2 strength 199 Red Attack tiles for every 3 Green AP his team has.
Star-Spangled Avenger - 11 AP
Taskmaster hurls his osmium shield into battle. Hits the target for 5311 damage and transforms any chosen tile into a Red 3-turn Countdown tile that returns 6 Red AP.
Moving Target - 12 AP
Taskmaster lobs a grenade towards his opponent and quickly draws his weapon, putting the grenade in his sights. Creates a 4-turn Red Countdown tile that deals 10912 damage. If you match it away, deal 15457 damage instead.
Buncha Fiddle-Faddle - 13 AP
Taskmaster doesn't have time for all this nonsense. Give these knick-knack-paddy-whacks what for! Deals 9836 damage, or 15742 damage if there are no enemy Strike, Protect, or Attack tiles on the board.
Photographic Reflexes: Blue
Choose one of the following six abilities for Taskmaster to take into battle!
Speed Shot - Passive
Taskmaster nocks multiple arrows and lets them fly. Whenever his team makes a Match-5 or greater, converts up to 4 Blue tiles to 2-turn Countdown tiles that deal 1467 damage when activated.
Billy Club - 9 AP
Taskmaster ricochets a billy club from target to target, striking his enemies with amazing accuracy. Stuns the target for 2 turns and creates a 3-turn Blue Countdown tile that stuns for 2 turns and creates a new Billy Club Countdown tile. If you match it away, he catches the club and gains 3 Blue AP.
Nuts From Above - 9 AP
Taskmaster leaps onto unsuspecting enemies from the trees in an unrelenting assault of tooth and nail. Deals 4328 damage to the enemy plus 810 damage for each enemy Protect, Attack, or Strike tile on the board (up to 8 tiles).
Do as Peggy Says - 11 AP
Taskmaster lands a direct hit with his shield, disabling the enemy team and helping his allies get the drop on their target. Stuns all enemies but the target for 3 turns and places one 3-turn Blue Countdown tile (that deals 5796 damage) for each active ally.
Ruthless Precision - 12 AP
Taskmaster doesn't futz around. Deals 9925 damage and creates a 5-turn Countdown tile. While this tile is on the board, enemies cannot gain health.
Twin Pistols - 15 AP
Taskmaster fires two pistols, destroying two selected 3x3 blocks of tiles, dealing 554 damage per tile, and ending the turn. (Does not generate AP.)
Taskmaster nocks multiple arrows and lets them fly. Whenever his team makes a Match-5 or greater, converts up to 4 Blue tiles to 2-turn Countdown tiles that deal 1467 damage when activated.
Billy Club - 9 AP
Taskmaster ricochets a billy club from target to target, striking his enemies with amazing accuracy. Stuns the target for 2 turns and creates a 3-turn Blue Countdown tile that stuns for 2 turns and creates a new Billy Club Countdown tile. If you match it away, he catches the club and gains 3 Blue AP.
Nuts From Above - 9 AP
Taskmaster leaps onto unsuspecting enemies from the trees in an unrelenting assault of tooth and nail. Deals 4328 damage to the enemy plus 810 damage for each enemy Protect, Attack, or Strike tile on the board (up to 8 tiles).
Do as Peggy Says - 11 AP
Taskmaster lands a direct hit with his shield, disabling the enemy team and helping his allies get the drop on their target. Stuns all enemies but the target for 3 turns and places one 3-turn Blue Countdown tile (that deals 5796 damage) for each active ally.
Ruthless Precision - 12 AP
Taskmaster doesn't futz around. Deals 9925 damage and creates a 5-turn Countdown tile. While this tile is on the board, enemies cannot gain health.
Twin Pistols - 15 AP
Taskmaster fires two pistols, destroying two selected 3x3 blocks of tiles, dealing 554 damage per tile, and ending the turn. (Does not generate AP.)
Photographic Reflexes: Black
Choose one of the following six abilities for Taskmaster to take into battle!
The Quack-Fu One-Two - 8 AP
You're messing with a master of Quack-Fu? Prepare to explain the footprints on your face to everyone in your office on Monday! Deals 270 damage for each Green tile on the board, then destroys those tiles. (Does not generate AP.)
Nightstalker - 8 AP
Taskmaster mercilessly makes a precision slash with his sword, dealing a crippling blow to his enemy. Deals 3221 damage to the target, and then creates a Green Repeater tile that activates every turn, stealing 1 AP from the enemy's strongest color.
Shadowstep - 10 AP
Taskmaster senses an attack coming and prepares to dodge into the shadows. He converts 5 random basic Black tiles into Trap tiles. If Taskmaster would take damage, the damage is negated and a Trap tile is destroyed, generating AP and dealing 920 damage.
Skull Cracker - 12 AP
Taskmaster grabs two of his enemies and smashes their heads together before throwing them into a third enemy. Taskmaster deals 2652 damage to the enemy team, and then stuns up to 2 random enemies for 2 turns.
Moonsilver Blades - 12 AP
Taskmaster flings a handful of razor-sharp blades at his enemies, combining deadly precision with wild abandon. Deals 12881 damage to a random enemy.
Sniper Rifle - 15 AP
Taskmaster shoots a location on the board, clearing a reticle shaped pattern. Deals damage for each tile destroyed. Piercing ammo does an additional 5861 damage to all enemies. (Does not generate AP.)
Stay tuned! His full Character Details are coming soon.You're messing with a master of Quack-Fu? Prepare to explain the footprints on your face to everyone in your office on Monday! Deals 270 damage for each Green tile on the board, then destroys those tiles. (Does not generate AP.)
Nightstalker - 8 AP
Taskmaster mercilessly makes a precision slash with his sword, dealing a crippling blow to his enemy. Deals 3221 damage to the target, and then creates a Green Repeater tile that activates every turn, stealing 1 AP from the enemy's strongest color.
Shadowstep - 10 AP
Taskmaster senses an attack coming and prepares to dodge into the shadows. He converts 5 random basic Black tiles into Trap tiles. If Taskmaster would take damage, the damage is negated and a Trap tile is destroyed, generating AP and dealing 920 damage.
Skull Cracker - 12 AP
Taskmaster grabs two of his enemies and smashes their heads together before throwing them into a third enemy. Taskmaster deals 2652 damage to the enemy team, and then stuns up to 2 random enemies for 2 turns.
Moonsilver Blades - 12 AP
Taskmaster flings a handful of razor-sharp blades at his enemies, combining deadly precision with wild abandon. Deals 12881 damage to a random enemy.
Sniper Rifle - 15 AP
Taskmaster shoots a location on the board, clearing a reticle shaped pattern. Deals damage for each tile destroyed. Piercing ammo does an additional 5861 damage to all enemies. (Does not generate AP.)
Recruit Taskmaster!
S.H.I.E.L.D. Training - Heroes for Hire- Starts: 10/4/18, 7:00am EST
- Ends: 10/11/18, 7:00am EST
- Price: 7000 Hero Points
- Contents:
- Peggy Carter (Captain America) Red cover
- Wasp (Janet Van Dyne) Yellow cover
- 16x Elite Tokens
- 6x Command Points
- 20,000 Iso-8
- Starts: 10/7/18, 8:00am EST
- Ends: 10/12/18, 2:00am EST
- 80 Item Vault:
- 1x Legendary Token
- 3x Beginner Support Tokens
- 1x random Taskmaster (Tony Masters) cover
- 2x random 4-Stars from the Call for Backup missions, with an option of the following characters:
- Emma Frost (Astonishing X-Men)
- Peggy Carter (Captain America)
- Wasp (Janet Van Dyne)
- 21x 3-Stars
- 3x Featured
- 18x Random
- 52x 2-Stars
- 10x Featured
- 42x Random
Event Schedule
Strange Sights - Story Event- Starts: 10/4/18, 7:00am EDT
- Ends: 10/8/18, 2:00am EDT
- Taskmaster (Tony Masters) in Placement Rewards
- Starts: 10/4/18, 7:00am EDT
- Ends: 10/11/18, 7:00am EDT
- Rewards tokens to Strange Sights, random cover of Taskmaster (Tony Masters), and more!
- Starts: 10/7/18, 8am EST
- Ends: 10/10/18, 2am EST
- Taskmaster (Tony Masters)) as Progression Reward
- Rewards tokens to the Taskmaster & Foes Vault
- Starts: 10/8/18, 7:00am EDT
- Ends: 10/12/18, 2:00am EDT
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Comments
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So is he limited like dino and Howard?2
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So he is limited like Howard and dino?2
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Awesome way to show off his powers like the comics. Being able to choose different fighting styles is cool.0
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Correct, he is a limited character.
To head off another question, his abilities are chosen in the abilities screens. You can scroll through all the available abilities and press "Learn" on the one you want to equip.9 -
IceIX said:Correct, he is a limited character.
To head off another question, his abilities are chosen in the abilities screens. You can scroll through all the available abilities and press "Learn" on the one you want to equip.
Please tell me Cable won't be. I might throw a table lol.0 -
broll said:IceIX said:Correct, he is a limited character.
To head off another question, his abilities are chosen in the abilities screens. You can scroll through all the available abilities and press "Learn" on the one you want to equip.
Please tell me Cable won't be. I might throw a table lol.
*Sold separately, some assembly required. Results not guaranteed.8 -
I so wanted this and him to be a 5 star.
I really hope you do a 5 star rogue with a similar power set.
really cool!0 -
I really dislike it when new characters are released in Strange Sights. Such an awful event to predict placement. You can go top 5 in all three subs and end up missing top 10.
But Taskmaster looks pretty cool. But limited, eh? All right. Guess it's been a while since we've had one of those, but he sure looks a lot more effective than Devil Dino!1 -
I look forward to using him in two or three years’ time!
Seriously, one of the first characters I’ve actually been excited about all year and you go and make him limited. Thanks.5 -
This may be the hardest "best build" discussion in the history of Marvel Puzzle Quest.4
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CNash said:I look forward to using him in two or three years’ time!
Seriously, one of the first characters I’ve actually been excited about all year and you go and make him limited. Thanks.1 -
I just do not understand why in year 5 of MPQ we need to have a limited character. For what?!? So we spend 1000-2000 HP for a roster slot for somebody that we will only use 1 time a year and be completely useless inbetween those anniversary events? He had a great power set that we will NEVER be able to see his full capacity because we will never be able to get him enough covers to be effective. By effective I mean needs to be 300+ to really see him work. So while I will go
hard for him, like in all events, this is just a massive disappointment that you would pull out a limited card for him but we have Gwenpool not as limited. Yea...8 -
Am I reading Strange Sights wrong? 4 days?
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I've been asking for Taskmaster for 4 years. So glad we are finally getting him. Frustrated he's a limited character. Why are their limited characters at all?1
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Dragon_Nexus said:Am I reading Strange Sights wrong? 4 days?0
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Quick question on Taskmaster, do you have to set his powers EVERY match or will they repeat until you want to change them0
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As strange as it seems, I've never heard of this character before... but he look likes very fun to play, and he is a villain, something MPQ is needing.0
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Shintok17 said:Dragon_Nexus said:Am I reading Strange Sights wrong? 4 days?1
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broll said:Shintok17 said:Dragon_Nexus said:Am I reading Strange Sights wrong? 4 days?0
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Dragon_Nexus said:Am I reading Strange Sights wrong? 4 days?
Regular 3-day event. The timing is from the start of S1 to the end of S5 so it looks like 4 days. S5 starts at 2am on Friday the 5th, It ends at 2am on the Monday the 8th so 3 days. The events date always look like thatEdit to add that Webbed Wonder seems to have the wrong start time, should be 7th at 7am I think @brigby
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