A Easier way to Level your PW Please!

So I’ve hated this from the start espcially with dual or tri PW takes forever but rather than just having to hold down your thumb to gain xp for your PW, could there simply be a list of levels you get your PW to like every 5 or so and you just tap that level and goes straight to it, as long as you the runes for that level that is, and even add how much runes does it take to get to the certain level.

Comments

  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    I don't know about easier... but I think this should and could be way more fun.  I think we should level up PWs similar to mastering cards.  Make it part of the actual game rather than a currency.  There is such a lack of anything to do in  the game, at least this would give us a reason to play.
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    babar3355 said:
    I don't know about easier... but I think this should and could be way more fun.  I think we should level up PWs similar to mastering cards.  Make it part of the actual game rather than a currency.  There is such a lack of anything to do in  the game, at least this would give us a reason to play.
    That's a fun idea, although probably one that isn't going to happen (since it prevents players from just instantly maxing out their walkers like they do now).

    I had an idea to add extra progression rewards onto TG.  Add progression stops every 25 wins that give out 5k runes (so if you win 25 its like you're getting 300 per win instead of 100).  That way its more efficient to grind TG instead of Heroic encounters, making it much more enjoyable
  • babar3355
    babar3355 Posts: 1,128 Chairperson of the Boards
    edited September 2018
    Yeah, I definitely think they should do something like that.... add in goals to hit for additional rewards/trophies.

    Maybe they are responsible game makers and only want us to play 1 hour per day.
  • madwren
    madwren Posts: 2,259 Chairperson of the Boards
    The "hold down your finger for 45 seconds" technique is definitely something that could be improved.
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    In relation to the current bug notes, the one thing I don't like out of all the wonder, is they "fixed" the bug with 2000 rune PW decks and made them 20,000 instead. They should've made them ALL 2000 instead!
  • ArielSira
    ArielSira Posts: 520 Critical Contributor
    Kinesia said:
    In relation to the current bug notes, the one thing I don't like out of all the wonder, is they "fixed" the bug with 2000 rune PW decks and made them 20,000 instead. They should've made them ALL 2000 instead!
    This would have been a nice compensation fix for the rune scarcity issue as well 🤔 20k no way.
  • Azerack
    Azerack Posts: 501 Critical Contributor
    edited September 2018
    madwren said:
    The "hold down your finger for 45 seconds" technique is definitely something that could be improved.
    Yeah, like how about just touch a button and level up one?
    I mean, why would you even want to just tap a little to gain exp for a PW that doesn't level them? To see the bar move? Ooooohhhh, neeeaaaat!... 

    I'm all for just a "+" button that's active whenever you could level them up, that would sit next to the current exp bar or their level... 

    (Funny thing is, I initially thought this was going to be another thread about more runes, wah, wah, but I'm happy to see it was about something actually annoying for everyone. ;-) )
  • tfg76
    tfg76 Posts: 258 Mover and Shaker
    I also think that levelling walkers should be something that happens as you play it. That also guards against people abusing level-matching - if you actually play, you will level up whether you want to or not.