Who would you team your Okoye with?
I was wondering if it’s better to play her with a great 4* (Medusa) even when not boosted or to go with the weekly boosted chars?
This week Peggy is a pretty clear favourite, but sometimes I wonder if it wouldn’t be faster to just pvp with Medusa considering how fast matches can go.
Thoughts?
Comments
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A boosted Peggy with Okoye will allow you to one hit most characters you'll be playing against in your MMR.0
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Peggy is absolutely a good pick. Okoye boosts the damage from each of her blue countdowns, so the two of them should pump out a lot of damage together.
On offense Medusa may be faster, but Okoye/Medusa is a lot more tempting to hit on defense. Since Peggy is boosted she will have more Health, thus taking longer to take out, especially if you also factor Strange's passive into the whole thing.
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3* Thanos/Medusa is a good option on non-essentials. For essentials I would go with whoever has the cheapest damage ability. The damage itself doesn't matter as that comes from Okoye, so cheap aoe or super-cheap single target. You just have use your imagination with Okoye, she makes so many terrible characters viable. Just try to think through who could benefit from her the most.
Medusa is my personal fav though, just not the fastest option.
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I guess you just want characters that can double, triple or more dip on her damage increases. People like human torch in the 3* tier who has his green and black at the beginning and end of the turn respectively. Or antman in the 4* tier with his yellow and purple triple dipping.
Another alternative is characters whose damage is split across multiple countdowns. 2* hawkeye might be good if you had a way to engineer match-5s or squirrel girl’s green. I saw x-force Deadpool and Drax as a pairing in another thread which also sounds really promising. Peggy’s blue fits here quite nicely.
Basically any characters who deal their damage in discrete parcels rather than in one big chunk (ahem, ahem, Valkyrie) makes a good partner for Okoye as far as I can see.0 -
Personally, I pair her with XFDP pretty regularly for PvP, also a 6 cover 5* Thor. For non essential nodes I played with Valkyrie & 3* Punisher or Vulture, or Drax with 4*Lord or Wasp. 3* Thanos & Daken are also fun, but can be heal intensive if the fights end before you have the yellow to top Okoye off. Peggy being boosted right now makes her a great choice, too. Honestly, Okoye gets the gold star for "plays well with others" since she pretty much makes everyone boosted all the time!
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Doh, just saw you were talking pvp. I would go Peggy or best boosted option. Medusa would win easy enough but you would be an easy target on defense.
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Strange is awesome. Just match TU tiles and dare the AI to cast something.3
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4GRocket and Medusa for Shield Simulator0
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Valkyrie is great paired with okoye. Her red can clear entire teams with enough TU ap and she lets okoye tank all their colors. Wasp also works well with okoye. Anybody with cheap damage works well. Medusa is probably your best bet as long as you keep her hiding behind okoye, just go after TU ap and the fight's over before you realize it.0
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1) Anyone who does damage every turn...
Bl4de
BB 5*
Wasp
2) people with low cost powers .. C&D + venom (also attack tile)
3) multi shots - Valk... BSSM (5*)
i found a nice nice combo of BSSM, Vulture, Okoye... Vulture launches, - generating green and blue, BSSM Green stuns and makes him invisible - leaving Okoye always up front (or most of the time)0 -
I've been pairing my Okoye with Kamala Khan.....0
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Strange and America2
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I tried Deadpool and Drax for the first time in Sim with my underleveled Okoye. Was pretty fun.0
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I tried XFD and Drax too. I must have been doing it wrong because Okoye died and the others got a fair battering too before winning...0
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Okoye tanks and heals but triggers XFool and Drax passives every time she gets hit by any sort of damage. Pick up a few Team Up AP and watch the fireworks.
I’ve beaten some huge teams with it.2 -
I'm firmly entrenched in 3* Land with 13 champed, several 4* a few having multiple covers, and only eight 5* characters, mostly with only one cover each.I still use my 1/0/0 Okoye all the time. She has very high match damage in Black (195), Yellow (173), Red (152) and TU (98), so those are almost always hers. If you get more than one TU match early, you're on your way. If there aren't any, or just one, go for 4- or 5-match in those 3 colors until more TU show. Then, ALWAYS take TU matches first, then B,Y,R as needed - unless there's a good match in something you desperately need. So long as she and DrStrange are alive, you'll do good damage.Teamed up with champed 3* DrStrange 5/3/5 (mostly just for his defensive reaction boosted by TU, and occasional stuns on a weak enemy you put in back, then keep the enemy you want to hurt in front, to take the turn-based Blue damage. Plus the even rarer Purple to get rid of hard-to-reach enemy specials). If you're having trouble with invisible/trap enemies, you can boost his Purple to 4 or 5 as needed, but his main effects will suffer.If I can choose a third (a non-essential battle), it's all about the damage. Either:- 3* Gamora at 5/5/3. All her colors are governed by Okoye. Her 5AP Red is cheap, but with 10+ TU, it's more than enough to do good damage. Her Green damage gets boosted as well (Green is a weak color, but still Okoye's, so doesn't remove TU), and the Black 3-matches do 585 damage each, so Bad Rep gives some cheap Yellow strike tiles - bonus if you wait until Okoye gets stunned; suddenly Gamora's got everything except Blue, Purple, and TUs with her symbol.- 3* Deadpool at 5/5/3. His Red will get boosted way beyond the posted damage limits with 10+ TU. So will Whales, but it'll take forever to get that 14 Purple AP, and DrStrange will be in front for each match AND Okoye burns TUs while you do. Try to arrange to get purples as secondary matches in a cascade, or try to set up the rare 5-match to eventually Whale the last 1 or two enemies. Edit: Still, he's a great cause of fear if you use him in PvP. Mid-3* Land people will avoid your team like the plague.- 3* Psylocke at 5/3/5. Her Red and Black damage will be boosted greatly and Red gets cheaper with each use. Don't bother with her blue; If you manage to get enough for it, you may as well get one more to use DrStrange's stun.- 3* Captain America at 5/5/3. Mostly for his Red damage, which replenishes with the CD if you can keep it alive. Since Okoye's Red and Yellow are doing great match damage, you should almost always have enough to fire Red immediately after the shield returns, or more than once if you get a lot of matches. You'll likely not get enough AP for his Yellow, but you will be collecting a lot of it, so it's nice when you can get the Protect tiles. You could make him 3/5/5 and forget Yellow and use Blue to stun, but you don't get the damage/turn while they're stunned like with DrStrange. You will get a nice Protect tile out of it, but you'll have to get all the Blue to fire it the same way Deadpool needs to get Purple (putting DrStrange in peril - see above).- 3* Human Torch at 5/5/3. Red does good damage, boosted drastically. Black starts rare, but you'll usually get to fire it at least once. Just don't get attached to the Attack tiles; they'll be gone before you know it. If you get enough Green to use a Flame Jet, wait until you've got maybe 8+ green before using it; each fire does a couple thousand in damage. Keep it powered as needed.Honorable mentions go to 3* Thor and Vision, whose damage is through the roof, but their powers are high cost, so rarer to use. 3* Star Lord is okay for his Bit of Both damage, but Green is his, and not Okoye's, so it's less than optimal.Using Okoye plus 3* DrStrange and one of these other suggestions, You can use your health packs on just them, and when the third character is too damaged, just move on to the next option.Oh, and this is my first post. Most advice I see on the forum is for people in 4* to 5* Land, so I just figured... why not give the advice I was looking for when I was a 2*?Edit: Formatting, mostly. Added comment to clarify. And, thanks for the responses!8
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As first posts go @Rhadamanthus23 you knocked that one out of the park.3
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I regularly team Okoye with 1-star Spider-Man. All three of his powers are super-cheap and do damage for Okoye to buff. He'll get taken out by AoE but otherwise hides in the back safe and sound. For a third I throw in Jessica Jones - I'm already hunting red and blue for Spidey and often I'll trigger her Damning Evidence on those matches, once again buffed by Okoye. In this scenario Okoye tanks everything but blue so TU AP loss is minimal.
But that team is just for kicks. Against champed 5-stars who do significant match damage, nothing is swifter than Okoye + XFD + Drax. Okoye tanks everything, so every time an enemy makes a match XFD and Drax are doing countdown damage. Once you have a couple TU matches in the bank, everything falls apart very swiftly for their foes.5 -
OJSP said:I’ve seen several people mentioning this and I just want to clarify something: Okoye doesn’t boost attack tiles.
So, don’t put Okoye in a team with attack tile makes.The tiles aren't boosted, you're right. So, a tile-maker will not get the super-bonus from the TU APs. A very important distinction. However: If your other character gets damage multipliers from the number of tiles, like Dazzler's Green power -- that damage will be affected!Just wanted to clarify.
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I hardly use Okoye at all, even though I have her at 5/1/3. It seems I've been missing out, even if she's only got nine covers.0
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