Palladia-Mors and the M19 dragons
Tremayne
Posts: 1,693 Chairperson of the Boards
As Palladia have just entered the vault I’m curious to know why I want to use this dragon as opposed to say Vaevictis or Arcades.
I fear Palladia is going to be on the battlefield for brief periods of time due to berserker. Whereas Vaevictis has more longevity. I don’t expect the “give the opponent a creature/support” part a huge issue unless the opponent uses haste creatures or nix for returning supports from the Graveyard.
So paying 1 mana more for Vaevictis seems a much better deal.
Even Arcades seems to be of much better deal when used with Zepalta or On Serra’s Wings as long as you cast them in the optimal order.
For instance Zapalta/On Serra’s Wings first and then Arcades.
As far as I can see the only reason to get Palladia is it is a white dragon, but since the number of white dragon cards are non-existent at present (other than the M19 cards) is there something in the coming releases that will augment white dragons?
What am I overlooking?
I fear Palladia is going to be on the battlefield for brief periods of time due to berserker. Whereas Vaevictis has more longevity. I don’t expect the “give the opponent a creature/support” part a huge issue unless the opponent uses haste creatures or nix for returning supports from the Graveyard.
So paying 1 mana more for Vaevictis seems a much better deal.
Even Arcades seems to be of much better deal when used with Zepalta or On Serra’s Wings as long as you cast them in the optimal order.
For instance Zapalta/On Serra’s Wings first and then Arcades.
As far as I can see the only reason to get Palladia is it is a white dragon, but since the number of white dragon cards are non-existent at present (other than the M19 cards) is there something in the coming releases that will augment white dragons?
What am I overlooking?
0
Comments
-
In the case of paladia, trying to keep close to paper version wasn't really accurate. I guess she was granted berserk to give sense to his temporary hexproof ... But with a 6/6 body she's likely to become the queen of hara-kiri.
It would have been probably more interesting to do the exact oposite of the paper one ... Giving her hexproof when she actually does damage to oponent, thus opening the path to an interesting creature removal buildup. As she is now she will either suicide or act like a basic 6/6 flying creature.
With a bunch of supports, first strike in particular, she could become a decent threat ... As any other creature would though ...0 -
“Queen of Hari-kiri”
0 -
I don't think you're missing anything I think it's just a very very poorly designed card. I feel bad for anyone who spends money on it.2
-
She should have been 8/8 for starters. All elder dragons imo. And yeah, gaining hexproof after dealing damage would have been more interesting. As she is now she may as well not have hexproof.
3 -
Palladia-Mors is a showcase of a failure in transition because mechanics were copied without thought.
In paper, her losing hexproof after dealing damage works because you can choose not to attack with her. She makes for a decent blocker.
Her hexproof serves no purpose in PQ other than to allow her to attack for 1 turn and then it's gone. She will either
1. Hit the creature and die, so hexproof wont matter.
2. Hit the creature, deal trample damage, and lose hexproof.
3. Hit the opponent directly, and lose hexproof.
Because you can't choose to keep your creatures from attacking and because toughness doesn't reset at the end of the round, her viability in PQ is nowhere near the same level.
The suggestion to gain hexproof on dealing damage instead sounds like a good idea. As well as buffing her to an 8/8.4 -
I agree that Palladia is one of the weakest Mythic dragons period. There are currently 14 Mythic+ Standard legal Dragon's:
Darigaaz
Verix
Demanding
Chromium
Bone
Kokusho
Jugan
Ryusei
Kiega
Vaevictis
Yosei
Palladia
Acardes
Avaricious
I currently only own Bone Dragon but of the other 13 only Palladia would be upsetting to get in a booster and I would never spend money on it. Arcades wouldn't make me happy but at least he has major build around me upside. I would be ecstatic to get Darigaaz, Verix, Avaricious, Demanding (they would all be powerhouses in my Jaya Dragon deck.) The MP five would be great pulls also (Ryusei for the same reason I just mentioned) but the other 4 would be great for other reasons. Chromium would be fun to have in a control deck but Vaevictus isn't something I would want but I could play around with it and find a way to make it work.
So, outside of Palladia I would play the rest.
It is a card that albeit basically copy-paste from paper it failed to translate in a way that makes it interesting and desirable.0 -
Well, we still have cards that gain vigilance until the end of turn.. I wasn't surprised about the translation. Too bad, it could've been a great card
2 -
More importantly, a guaranteed hit for 6 in paper is a lot, almost 30% of your starting life, whereas 6 DMG is closer to just 5% in mtgpq, meaning the one hit you get has nowhere close to the same impact, so the main advantage is lost, especially compared to GR3
-
Plus if you look at the offer in vault it says Palladia has vigilance then looking at the card itself it doesn’t so which is it?0
-
Brakkis said:Palladia-Mors is a showcase of a failure in transition because mechanics were copied without thought.
In paper, her losing hexproof after dealing damage works because you can choose not to attack with her. She makes for a decent blocker.
Her hexproof serves no purpose in PQ other than to allow her to attack for 1 turn and then it's gone. She will either
1. Hit the creature and die, so hexproof wont matter.
2. Hit the creature, deal trample damage, and lose hexproof.
3. Hit the opponent directly, and lose hexproof.
Because you can't choose to keep your creatures from attacking and because toughness doesn't reset at the end of the round, her viability in PQ is nowhere near the same level.
The suggestion to gain hexproof on dealing damage instead sounds like a good idea. As well as buffing her to an 8/8.Losing it and regaining it is a little odd, though, and I do kind of wish she didn't have berserker.0 -
I figure they designed Palladia-Mors to be immune to instant-speed removal, which presumably will be expanded upon the future. Right now, her hexproof serves little purpose, but if Flash effects become as prevalent as say, exile, then it could be a moderately useful ability."Moderately" might be too generous, though. In practice, even if that were the case, it's basically either an expensive dragon-shaped missile you aim at a creature that's probably larger than Palladia-Mors0
-
Exquisite Firecraft costs 6.1
-
Just curious. Have anyone played against Palladia yet?0
-
Tremayne said:Just curious. Have anyone played against Palladia yet?
0 -
Stole one with Mastermind. Seemed meh.
0 -
It is meh. I’ve played it and played against it. Not a card worth it’s name.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements