2.8.1 Hot Fixes (8/7/18)
Brigby
ADMINISTRATORS Posts: 7,757 Site Admin
Hi Everyone,
Here are some of the recent updates added to the 2.8.1 hot-fix patch:
Bug Fixes
Here are some of the recent updates added to the 2.8.1 hot-fix patch:
Bug Fixes
- Fixed an issue that caused an infinite loading screen to occur.
- Fixed an issue that caused Support cards' Shield values to display as 3, instead of their correct Shield values.
- Fixed an issue where multiple Core Set 2019 packs were displayed as Booster packs, when viewing them in the Vault. They now correctly display as Booster, Super, and Premium packs.
- Fixed an issue with incorrect deck slot prices for Jaya Ballard and Teferi, Hero of Dominaria. They are now set to the correct price of 20,000 Mana Runes.
- Fixed some Text Issues
0
Comments
-
Glad I levelled Tef before, 20k for a deckslot is simply too much.0
-
The extra slots for the five new mono walkers are all still 2000 runes at the moment. Not that you can own them yet...0
-
Why do we even need to pay for deck slots? How is this worth in game currency of any kind?10
-
ElfNeedsFood said:The extra slots for the five new mono walkers are all still 2000 runes at the moment. Not that you can own them yet...0
-
Froggy said:Why do we even need to pay for deck slots? How is this worth in game currency of any kind?
To be fair, deck slots were the #1 most requested feature for a very long time, so pretty much any implementation would be good. And they came at a time when people had literal millions of runes sitting around, so the cost wasn't a big deal.
Actually, it was specifically put in as a top-end player resource sink so the runes would have a purpose.
So, yeah. We asked for it, got what we asked for, thanked the devs for giving us what we asked for, and are now loudly complaining about it a year later. Game design is hard yo.7 -
rafalele said:ElfNeedsFood said:The extra slots for the five new mono walkers are all still 2000 runes at the moment. Not that you can own them yet...
Here’s what I see....
1 -
Mburn7 said:Froggy said:Why do we even need to pay for deck slots? How is this worth in game currency of any kind?
To be fair, deck slots were the #1 most requested feature for a very long time, so pretty much any implementation would be good. And they came at a time when people had literal millions of runes sitting around, so the cost wasn't a big deal.
Actually, it was specifically put in as a top-end player resource sink so the runes would have a purpose.
So, yeah. We asked for it, got what we asked for, thanked the devs for giving us what we asked for, and are now loudly complaining about it a year later. Game design is hard yo.0 -
ElfNeedsFood said:rafalele said:ElfNeedsFood said:The extra slots for the five new mono walkers are all still 2000 runes at the moment. Not that you can own them yet...
Here’s what I see....0 -
Some players said they'd even be willing to pay cash...at $1 per deck slot. That works out to 30 crystals at the best conversion rate. Currently they are priced at $5 at the best conversion rate or $7.50 at the worst ($100 for 3k crystals or $5 for 100 crystals). That is not even close to what players said they would be willing to pay for extra deck slots.6
-
We should be able to purchase as many deck slots as we want in some form or another. Being limited to 3 is ridiculous.Even if they feel it's some sort of space issue, they should acknowledge the "Beginner-Expert-Master" nonsense for what it is (remember when they were going to give credit to the forum posters who made the decks?), and let us acquire those deck slots for our own usage.3
-
Mburn7 said:Froggy said:Why do we even need to pay for deck slots? How is this worth in game currency of any kind?
To be fair, deck slots were the #1 most requested feature for a very long time, so pretty much any implementation would be good. And they came at a time when people had literal millions of runes sitting around, so the cost wasn't a big deal.
Actually, it was specifically put in as a top-end player resource sink so the runes would have a purpose.
So, yeah. We asked for it, got what we asked for, thanked the devs for giving us what we asked for, and are now loudly complaining about it a year later. Game design is hard yo.
And even if he did say he would pay for them, what if they cost 50,000 crystals each. Would he still be unjustified in complaining?
Giving us something we requested was great, and they received a lot of praise for it. But that doesn't mean we don't have a right to continue requesting enhancements to this thing.1 -
babar3355 said:Mburn7 said:Froggy said:Why do we even need to pay for deck slots? How is this worth in game currency of any kind?
To be fair, deck slots were the #1 most requested feature for a very long time, so pretty much any implementation would be good. And they came at a time when people had literal millions of runes sitting around, so the cost wasn't a big deal.
Actually, it was specifically put in as a top-end player resource sink so the runes would have a purpose.
So, yeah. We asked for it, got what we asked for, thanked the devs for giving us what we asked for, and are now loudly complaining about it a year later. Game design is hard yo.
And even if he did say he would pay for them, what if they cost 50,000 crystals each. Would he still be unjustified in complaining?
Giving us something we requested was great, and they received a lot of praise for it. But that doesn't mean we don't have a right to continue requesting enhancements to this thing.
While I personally don't see what the big deal is, you all have every right to ask for a cost reduction. I wasn't trying to discourage that, just provide some explanation as to how we ended up in the current situation.2 -
> "Why do we even need to pay for deck slots? How is this worth in game currency of any kind?"
> "We...uh.....asked for them. And said we would be willing to pay for them."
> "I don't get this argument at all."
? What argument? I read it more as answering the question of how the current state came to be.2 -
Mburn7 said:babar3355 said:Mburn7 said:Froggy said:Why do we even need to pay for deck slots? How is this worth in game currency of any kind?
To be fair, deck slots were the #1 most requested feature for a very long time, so pretty much any implementation would be good. And they came at a time when people had literal millions of runes sitting around, so the cost wasn't a big deal.
Actually, it was specifically put in as a top-end player resource sink so the runes would have a purpose.
So, yeah. We asked for it, got what we asked for, thanked the devs for giving us what we asked for, and are now loudly complaining about it a year later. Game design is hard yo.
And even if he did say he would pay for them, what if they cost 50,000 crystals each. Would he still be unjustified in complaining?
Giving us something we requested was great, and they received a lot of praise for it. But that doesn't mean we don't have a right to continue requesting enhancements to this thing.
While I personally don't see what the big deal is, you all have every right to ask for a cost reduction. I wasn't trying to discourage that, just provide some explanation as to how we ended up in the current situation.3 -
With this update certain things don't work any longer. For example: murders flash ability is gone (just sits there fully charged, while I get beaten to pulp attacked by haste creature ... that's what muder was for); tragic arrogance does nothing, it's just been cast, but does not destroy any creatures; the demon created by the rite of belzenlok, doesn't do it's thing any more, just once when entering but not on the following turns ... Hotfix?? What's going on????0
-
This content has been removed.
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements