Darogaaz the busted?
Comments
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TheExaminer said:It could work differently for you and your opponent, I guess. Or the devs fixed it in the last update.0
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The AI somehow got the only copy it casted as I killed it and it returned, then I stole it from him so the only copy was on my side, then next turn as the support was still out he got another copy of it and defintely no more went in the graveyard from spells etc.0
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him and flash make a great combo flash him for 8 then the support is out and even the best kill deck will run of of spells to put him down before long
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morgue427 said:him and flash make a great combo flash him for 8 then the support is out and even the best kill deck will run of of spells to put him down before long
But **** thats a nice combo. I wish I had Flash. Or Darigaaz. Or any useful masterpiece, really (I mean, Conflux is pretty ok, I guess. But Deed, Port, and Piper are just meh)2 -
Just played a game where my Dari died. When the support had enough shields he came back. The next turn, no more came back. He died on AI's turn, my turn he came back. The next turn no more came back.
Not seeing a problem on my end.0 -
had mine sometimes get reinforced if it survies the round but not sure why or when it does
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Even from the video posted, if he had let the two Darigaaz's he had be in the first and last position when the AI used the discard power, THEN the next two turns he might have gotten those back?.. (Now I'm going to have to see on my own.. )0
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Azerack said:Even from the video posted, if he had let the two Darigaaz's he had be in the first and last position when the AI used the discard power, THEN the next two turns he might have gotten those back?.. (Now I'm going to have to see on my own.. )0
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I do firmly believe that Darigaaz's support seriously need to self destruct once he gets back on field. Pretty riduculous when Gather the Pack and one dead Darigaaz results in 40/40 threat by itself...3
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arNero said:I do firmly believe that Darigaaz's support seriously need to self destruct once he gets back on field. Pretty riduculous when Gather the Pack and one dead Darigaaz results in 40/40 threat by itself...2
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Honestly, its a really solid and annoying card to deal with. But I really don't think it deserves the nerf hammer.2
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babar3355 said:Honestly, its a really solid and annoying card to deal with. But I really don't think it deserves the nerf hammer.
That post needs to be framed and mounted on a wall! I never thought I'd see the day! lol
When I see posts like the OP. I often think this is simply a matter of not being prepared to deal with said card. He is tough... but I've a tougher time facing Gaeia's revenge than the regenerating flying lizard.
I face Darigaaz frequently. Partly why I mix up straight removal, exile and support destruction in my builds. Those same cards also help deal with hexproof ... Vona's hunger for example or Settle the wreckage. This game isn't supposed to be easy.
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Haha, why do you think I am the poster-child for nerfing cards. The only ones I have ever really ranted about are Omniscience, River's Rebuke, HuF, and Baral 1.0... unless I am forgetting something. I thought Gilded Lotus needed a slight adjustment I suppose. I stand behind those positions though.1
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I think hes fine as well and he works fine for me. There are counters to him in the meta. If only a very very small limited number of options (like 1) or none existed to counter darigaaz then its a problem.0
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exile does him in and alot of people use it. with bounce you know it will be recast with him you at least it only earns you a round is all
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As someone who has had Darigaaz since the early days of DOM, I still think the support needs to self-destruct after resurrecting him.
Having it stick around so he immediately comes back the next turn is counter to the paper version of the card, which required a 2 turn delay as all the counters were removed. His resurrection support not being removed when he comes back breaks this.
This card is also only 4 more mana than Relentless Dead, who also comes back every turn, but Darigaaz is 4 times the size (8/8 vs. 2/2), and has Haste, Trample, and Flying, compared to Menace. So extra size, 2 more Evergreens, for slightly more cost, only lacking the "bring a friend with you" part for a creature that comes back every single turn right now.2 -
Relentless Dead works more like Squee as far as I know, it can get killed and come back multiple times within the same turn. It's not the best comparison… However, I also have Darigaaz, and can agree that the support should probably self-destruct. However, if they do change it that way, they should also make it so it doesn't reinforce, and that Darigaaz can spawn more than one if he's been reinforced. Say, reinforced twice -> two egg supports, four times -> three egg supports (three being the max one destruction could spawn). That'd reduce his power significantly, but also keep at least some of his reinforcements upon resurrection. It would also protect him a bit from support destruction as recompense for the loss in pure power.
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It is a good mythic, it is NOT broken.
Stop asking to nerf good cards, just broken ones pleeeeeeeeeae.2 -
rafalele said:It is a good mythic, it is NOT broken.
Stop asking to nerf good cards, just broken ones pleeeeeeeeeae.1 -
rafalele said:It is a good mythic, it is NOT broken.
Stop asking to nerf good cards, just broken ones pleeeeeeeeeae.1
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