Loaner nodes: Ideas and thoughts to update this node
The rockett
Posts: 2,016 Chairperson of the Boards
i know I brought this up before, but somebody told me their idea.
As we know this node makes us use a 2/3/4* that is the essential. Most events this is a slow slow node. Just takes a long time and almost irrelevant now. Here are some ideas.
-Make this a 1 time locking node.
-Update this from using the 2/3/4* essential and using 3/4/5* essential. This would be a massive and great change to show off the 5* and not a 2*.
Anybody else have some ideas? Just feel like this node needs to be looked at and updated.
As we know this node makes us use a 2/3/4* that is the essential. Most events this is a slow slow node. Just takes a long time and almost irrelevant now. Here are some ideas.
-Make this a 1 time locking node.
-Update this from using the 2/3/4* essential and using 3/4/5* essential. This would be a massive and great change to show off the 5* and not a 2*.
Anybody else have some ideas? Just feel like this node needs to be looked at and updated.
1
Comments
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This is true for SL1-6 but my thought is if D3/Demi wants to promote their 5* wouldn’t this be a good way? Remember when we used to get the one node/event during the season that would promote the new characters? I remember the 5* being apart of this. That’s kinda of my thought process with it.0
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I like this idea. The loaner node seems tedious, and outside of that and the 2* essential (and DDQ) my 2* aren't used. In the interest of reducing repetitive and tedious gameplay, one of the reasons cited by long term players retiring, allowing us a quicker team and/or making it non-repeatable would be a step in the right direction.
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one time locking node sounds good to me. play it, open up the sub, then it's done.0
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I remember using silver surfer in one of these a long time ago. I was firmly in 2* land and his abilities amazed me. That’s when I got seriously into this game - I wanted one of him for myself. I don’t see the harm of test driving a 5*. It was great motivation for me.1
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It should be repeatable (not necessarily for points), so that if you don't have the character, you can play around with them.
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The rockett said:i know I brought this up before, but somebody told me their idea.
As we know this node makes us use a 2/3/4* that is the essential. Most events this is a slow slow node. Just takes a long time and almost irrelevant now. Here are some ideas.
-Make this a 1 time locking node.
-Update this from using the 2/3/4* essential and using 3/4/5* essential. This would be a massive and great change to show off the 5* and not a 2*.
Anybody else have some ideas? Just feel like this node needs to be looked at and updated.0 -
I find it strange that a lot of players say they want D3 to give them reasons to use more of their roster, but also say they want to nix/limit the loaner nodes and be able to sim the easy nodes in DDQ.
I for one would love both those changes, but I also have tons of variety and play a **** ton of characters on my roster.0 -
Daredevil217 said:I find it strange that a lot of players say they want D3 to give them reasons to use more of their roster, but also say they want to nix/limit the loaner nodes and be able to sim the easy nodes in DDQ.
I for one would love both those changes, but I also have tons of variety and play a tinykitty ton of characters on my roster.0 -
i love the 3/4/5 idea. we get to use our 2* all the time in ddq, if nothing else. i also fondly remember the surfer node
have the loaners at max champ for the 3*, max for the 4*, and 255 for the 5*. that way it's 266/270/255 unboosted, and though the 5* will definitely tank its colors, the others should tank the ones it doesn't have.
i also like the growth-industry style idea - have only the first clear be worth points. want to play around on your schedule with the toons you don't have, without losing out on placement? go right ahead.
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