Stunned Spider Woman still kicking
ObiWanPEZ
Posts: 28 Just Dropped In
I am fighting the PvE Angel node at the beginning of the Simulator round, and just noticed that while Spider Woman was stunned, the enemy team matched one of her Fear tiles, and took damage.
I was under the impression that while stunned, trap tiles do nothing (Daredevil cannot Ambush, for example).
Not that I’m complaining, just I don’t want it to come back around the other way.
I was under the impression that while stunned, trap tiles do nothing (Daredevil cannot Ambush, for example).
Not that I’m complaining, just I don’t want it to come back around the other way.
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Comments
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Actually, 'trap' effects have always triggered when their creator is stunned, including Daredevil. It even works if you down them while matching the trap. Presumably this is because the 'trap' effect is a quality of the tile, not a passive that is triggered from the character itself (which would be disabled by the stun).2
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That’s really weird. I’m almost positive I’ve never triggered traps after using Dr Strange (3) to stun them.
Guess I’ll have to try again.
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Jaedenkaal said:Actually, 'trap' effects have always triggered when their creator is stunned, including Daredevil. It even works if you down them while matching the trap. Presumably this is because the 'trap' effect is a quality of the tile, not a passive that is triggered from the character itself (which would be disabled by the stun).
Similarly, you can safely match special tiles while Medusa is stunned, except for her passively-created Entanglement countdown, which will still produce attack tiles. However, because the creation of a new tile is a passive at the start of her turn, she won't create another until she awakens.Reverse-engineering the game's procedural architecture is part of MPQ's charm.2
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