How Does AI Determine Its Targeting?
Comments
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Rigsby said:
But, the AI targetting it's removal spells at it's own creatures with the release of literally every new set? This should be a problem that is solved once, and shouldn't need to be solved again, and again, and again... and yet it is.As a related note it seems to rank threat as:
rarity > power > utilityThough it may not be quite so simple, but I've seen it kill my small mythic rare creatures before my large pile of tokens, especially in white vampire decks, and I've seen it prioritize its own reinforced mythic creatures over mine as well.0 -
The spells seem to be divided by positive and negative (or whatever), and several kill spells seem to be coded wrong.Demolish now fizzles when it sees an indestructible support.. Shy spell.0
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I think the support destruction spells that do something else too (gaining life or drawing cards for instance) are actually meant to be castable without any enemy supports on the board, but it's hard to know for sure. I've had it come in handy more often than it has messed me up, especially for cast X or more spells objectives. It would be helpful if it was possible to tell which one a card is from the wording though, consistency and accuracy in card descriptions are unfortunately poor in this game.
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I’ve never seen AI target it’s own creatures when I have creatures in play. Is this a thing?0
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bken1234 said:I’ve never seen AI target it’s own creatures when I have creatures in play. Is this a thing?
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bken1234 said:I’ve never seen AI target it’s own creatures when I have creatures in play. Is this a thing?
Yes, see Liliana's Defeat and Contract Killing.1 -
Mainloop25 said:bken1234 said:I’ve never seen AI target it’s own creatures when I have creatures in play. Is this a thing?
Yes, see Liliana's Defeat and Contract Killing.2 -
If I remember correctly it's only cards that have a secondary effect. For example I don't remember seeing Greg use Final Reward on his own creatures.0
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ArielSira said:If I remember correctly it's only cards that have a secondary effect. For example I don't remember seeing Greg use Final Reward on his own creatures.
Yes that seems to be the case. Skywhaler's Shot is another example, AI will always target its creatures with it, even if you have one on board
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Vraska's Contempt is another I've seen self-target.
Depends on if self-targetting is possible, wether there is an additional effect attached, and the "priority" of creatures (regardless of ownership) is also a factor.0 -
Settle the Score is part of the fun "target my own creatures".
However, the whole "secondary effect" clause is kind of eh when you think of spells like "Expel from Orazca" which really has no upside to Greg bouncing its own creature.0 -
Thésée said:ArielSira said:If I remember correctly it's only cards that have a secondary effect. For example I don't remember seeing Greg use Final Reward on his own creatures.
Yes that seems to be the case. Skywhaler's Shot is another example, AI will always target its creatures with it, even if you have one on board
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the AI targeting its own creatures _is_ card specific and it's because the team isn't setting the correct TargetResolver (hostile) for those cards (from the player's perspective)
it has nothing to do with "additional effects" on the card or anything like that; it's literally a "wrong" (from the player's perspective) value assigned
it's not generic to the AI and it must be checked for every targetable card
(I may have mentioned this previously)6 -
octal9 said:the AI targeting its own creatures _is_ card specific and it's because the team isn't setting the correct TargetResolver (hostile) for those cards (from the player's perspective)
it has nothing to do with "additional effects" on the card or anything like that; it's literally a "wrong" (from the player's perspective) value assigned
it's not generic to the AI and it must be checked for every targetable card
(I may have mentioned this previously)0 -
GrizzoMtGPQ said:octal9 said:the AI targeting its own creatures _is_ card specific and it's because the team isn't setting the correct TargetResolver (hostile) for those cards (from the player's perspective)
it has nothing to do with "additional effects" on the card or anything like that; it's literally a "wrong" (from the player's perspective) value assigned
it's not generic to the AI and it must be checked for every targetable card
(I may have mentioned this previously)
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octal9 said:the AI targeting its own creatures _is_ card specific and it's because the team isn't setting the correct TargetResolver (hostile) for those cards (from the player's perspective)
it has nothing to do with "additional effects" on the card or anything like that; it's literally a "wrong" (from the player's perspective) value assigned
it's not generic to the AI and it must be checked for every targetable card
(I may have mentioned this previously)0 -
wereotter said:I concede it may be limited to certain cards, but the same cards the AI uses to kill its own creatures, it has also used to kill mine meaning there is some degree of generic risk assessment it’s applying to all available targets without regard to who controls the creature.
correct, this is the difference between a hostile targetresolver and a neutral one
just read this closer; it's only partially correct. the degree of generic risk assessment does not always treat your creatures as "more dangerous" - side of board is irrelevant in the eyes of the neutral resolverFindingHeart8 said:how old are you guys???
lol0 -
The AI targeting his own creatures has happened with every new expansion since the SOI days, and the issue keeps recurring. It's a bug that's persisted through both developers. Granted, it's come in handy, like in HoD where I had Greg cast Ixalan's Binding on his own first-turn GR--that was hilarious--but it's still amazing how endemic this bug is to whatever templating/development process is used for new cards.I have great respect for all the moving parts, and all of the quality testing, and appreciate Brigby and the other voices of reason shedding some additional light on the subject.But still, how hard can it be to make Verix's text match his damage? That has to be such a minor change, free of interdependencies with other cards or keywords or effects, that it could be done in minimal time.0
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bken1234 said:I’ve never seen AI target it’s own creatures when I have creatures in play. Is this a thing?
@bken1234 If you have a non-token creature disabled from being cast or just disabled all together and the opponent has one of their creatures out, the AI destroys its own creature first. Otherwise, yours will be targeted.
If you have a token creature out, the same rule applies.
If they do not have any creatures out, the above rules no longer applies and the AI promptly removes one of your creatures or token stacks as per norm.
this is my observation. So please take this with a grain of salt but I have yet to prove myself wrong
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It's as Octal says. If it's improperly considering it's own creatures as targets it just goes by "threat" priority, ignoring ownership. Which I don't have all the details on, but it considers card rarity and power stat as part of that calculation.1
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