Vraska 1st ability prioritizes treasures [Fix in 2.9]
gogol666
Posts: 316 Mover and Shaker
Vraska first ability should target the support with the highest number of shields. However, after the update to 2.7.1 it targets treasures before any supports with a higher number of shields. I checked this in across ixalan both against her and using her. In both cases the first destroyed support has been a treasure even though there were a non-token support with a higher count of shields. Now the ability is much less powerful of not completely useless. Please fix
//Edited Title -Brigby
//Edited Title -Brigby
2
Comments
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Can confirm this behaviour.0
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Can likewise confirm this.0
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Yep noticed that to0
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As she is one of my favorite walkers please fix her first ability! Thanks in advance.0
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Bump.
Also noticed this issue during AI.0 -
This same thing affects Antiquities War, making chapter three nearly worthless if you have any treasures. An interesting detail, it will give +2/+2 if you have at least one treasure with 2 shields, I suspect Vraska's first would target the highest shields among treasures as well.
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This just cost me a game with Starfield of Nyx on the battlefield......FIX THIS NOW.
It wasn't broke before....whatever you did with the less than x on objective happened the same time this broke. so revert your update0 -
Monkeynutts said:This just cost me a game with Starfield of Nyx on the battlefield......FIX THIS NOW.
It wasn't broke before....whatever you did with the less than x on objective happened the same time this broke. so revert your update0 -
The QA team should be testing these things....
either way they should fix this no0 -
This is not in the bug list and makes a nice walker into a mediocre one0
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Hi everyone, I've confirmed with the team that they are aware of this issue. I'll go ahead and add this to Bug List.3
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it's intermittent, I've had a game where it hit a 3 shield saga
versus a 4 shield support. it then hit the 4 shield support
when there were 1 shield treasures. (from memory)
other times it hit the treasures when there were higher
shield supports. the antiquities war is intermittent as well.
sometimes it gives +1/+1 and at other times +4/+4.
HH0 -
Hi Everyone. This should be fixed in 2.91
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