Which ONE bug needs immediate attention....

bk1234
bk1234 Posts: 2,924 Chairperson of the Boards
If the devs were to stop the presses and focus on ONE bug, which one do you think needs the most attention?

My vote is for battle log freezes -- we should be able to check the battle log and the cards in it without fear of losing a match. 
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Comments

  • Szamsziel
    Szamsziel Posts: 463 Mover and Shaker
    Full card locking. Still present 
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  • fiirst
    fiirst Posts: 438 Mover and Shaker
    pause button freeze.
  • MiyagiDojo
    MiyagiDojo Posts: 24 Just Dropped In
    edited July 2018
    Game freezes and Standard cards from sets that will rotate out could be priorities. But ALL bugged cards should be fixed.

    Although know-how is a must for the devs to have, there are always contractual factors that we don't know, money issues, team's size and this comes to publisher (who chose the devs anyway). Also, if they are earning their expected profit with microtransactions every month while this game isn't their main project, then they won't invest much more in increase the quality of something that is meant to be a small fountain of profit.

    The concept of this game is awesome. Graphics are nuts. But the slow pace that bugs are solved (or not) let new players a little bit perplex at first. It feels very amateur. 
  • Mburn7
    Mburn7 Posts: 3,427 Chairperson of the Boards
    The loading wheel is still just a generic circle.  It is supposed to be the MTG Mana wheel.  I have been asking for it to be fixed for over a year now, and they still haven't done it.  Please fix it.


    In all seriousness, though, I would very much like all cards that have multiple effects to trigger properly and in the listed order.  I shouldn't have to play the card a few times to figure out what it does.
  • Froggy
    Froggy Posts: 511 Critical Contributor
    Game freezes - all subcategories and anything that comes under this heading!
  • MTG_Mage
    MTG_Mage Posts: 224 Tile Toppler
    Fixing how the RNG is programmed.
    This affects many aspects of the game such as card draw and gems on field (which determines cascades), but specifically what needs to be closely looked at is how new cards in a pack are selected so that it eliminates any chance getting two of the exact same card in the same pack.
  • [Deleted User]
    [Deleted User] Posts: 0 Just Dropped In
    edited July 2018
    CONCLAVE NATURALIST targetting permenant supports still. And its RANDOM. Sometimes it hits the permenant support and sometimes it hits the most recently cast support - about 50/50% chance of success.  

    Opponent casts sphinxs decree. Along with omniscience. Settle the Wreckage. Starfield of Nyx. Alhammarrets Archive. On Serra Wings. 

    Or just shut down this game. I would feel better if you guys just stopped this entire game now. The game is such a mess honestly. I mean its gotten better but my quality if life feels like D3GO took a dump on it regularly. Sorry to say. 

    But yes, freezes are probably more immediate.
  • HarryMason
    HarryMason Posts: 136 Tile Toppler
    I feel like this is a trick question. There are so many. I'd say I vote for the pause screen stuff. That's an important screen, and activating it is like eating that mint . It's wafer thin...
  • gogol666
    gogol666 Posts: 316 Mover and Shaker
    Game freezes. Whatever soft lock the game should be fixed. I don't mind a card working differently from the description, but it really annoys me when the game freezes because the opponent cast something that is bugged
  • arNero
    arNero Posts: 358 Mover and Shaker
    Game freeze, of course, but the only one I can think of that happens quite consistently is when you open the pause menu when things are happening.
  • Laeuftbeidir
    Laeuftbeidir Posts: 1,841 Chairperson of the Boards
    Yeah, "game freeze" would also be my answer, but it is surely not only a single bug
  • FindingHeart8
    FindingHeart8 Posts: 2,731 Chairperson of the Boards
    I'd join the mass here and say game freezes, though we really could use a new soundtrack.  At this point of not updating it or providing alternatives, I would consider it a bug ;)
  • DBJones
    DBJones Posts: 803 Critical Contributor
    Yeah, game freezes are definitely the most important. I ran across a new one recently. I checked the leaderboard in RtO, had to make a call, swapped back, and I couldn't escape the leaderboard. Didn't cost me anything besides time, but it was certainly weird.
  • Brakkis
    Brakkis Posts: 777 Critical Contributor
    Consensus appears to be a fix for the freezing, in all of it's many forms.
  • tfg76
    tfg76 Posts: 258 Mover and Shaker
    Agreed. Resume functionality seems like a good catch-all. Use the battle log perhaps (I guess it needs some extra information about the board state)?
  • Bil
    Bil Posts: 831 Critical Contributor
    All the bugs that forces a player to leave the game they are playing are awfully frustrating in most cases : exile bug, full art bug, battle log or pause menu bugs are all part of this category.
  • Gun Bunny
    Gun Bunny Posts: 233 Tile Toppler
    Game freezes.

    Second would be updating language to have everything mean the same as the newest card sets. Demonic Pact (one example of far too many to list here) still says cards in hand are "destroyed" rather than the correct term, discarded.

    Third would be retroactive balancing for some glaringly bad/overpowered cards when compared to their contemporaries (I'm looking at you, Chandra's Ignition/Hour of Devastation).
  • UweTellkampf
    UweTellkampf Posts: 376 Mover and Shaker
    MAGA (Make AI Great Again)