What do you think of the new objectives?
Mburn7
Posts: 3,427 Chairperson of the Boards
With the 2.7.1 update there are some major changes to secondary objectives, making them much more deckbuilding-focused and less gameplay focused. What do you think?
What do you think of the new objectives? 51 votes
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I like them, but want to play some events with them before making my opinionStarting it off, I personally think these are going to be pretty fun to play with. I do always preach caution for early assumptions, though.0
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No this Sucks!
I do not like this. I'll spend more time to build the decks. If it is a long event (BoFT) it will be even worse. that's why we spent 20k runes in an extra deck slot (to save time and not build another deck again).0 -
It’s definitely different. I think it’ll be good for us to take a second look at cards we might have never considered before. Though if it’ll actually be fun to play, I’ll wait and see. Also it appears to just be PvE which is important. If in PvP I’m playing pauper against a deck of all mythic and masterpiece cards, I’m going to get stomped.0
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I like them, but want to play some events with them before making my opinionMark_Tedin said:
I do not like this. I'll spend more time to build the decks. If it is a long event (BoFT) it will be even worse. that's why we spent 20k runes in an extra deck slot.0 -
Yes this is Great!I think the changes are excellent. They seem to be a a good approach to retaining deckbuilding challenges and limitations while reducing the dependency on opponent decks (e.g., having to achieve kill objectives against creatureless decks).I disagree that they move focus away from gameplay, though. I think it's the opposite. Forcing a person to wait tediously for their opponent to summon creatures, or their own life to be whittled down below a certain threshold, for example, are counter-intuitive gameplay. Often you're just forced to wait..and wait..and wait.While these new objectives don't mitigate that completely, many of them would seem to allow the player to proceed at a more natural pace. Just looking down the RotGP list, I find it very refreshing that many of them are ones I can play without having to sit on my heels all game waiting for something to happen.
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Yes this is Great!Agreed, building and experimenting with decks IS the game for me. I can see how others might want to just use pre-constructed decks. Maybe that is an avenue for exploration for Oktagon.0
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I like them, but want to play some events with them before making my opinionI'd really like to see something totally new instead of adding different icing on the same two cakes regulary.Still, the new objectives look interesting and challenging from a deck building perspective, so I'm sure I'll enjoy them1
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I don't like them, but want to play some events with them before making my opinionThere should be a "I was lazy and didn't read them," option...*sigh* fiiiiiine, I'll go back and read them.0
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Yes this is Great!Waiting for them to implement the pauper objective for one of those high stakes competitive events, in future.0
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I don't like them, but want to play some events with them before making my opinionokay, I've looked them over now.Just feels like an obligation to remodel all of our decks for the same results.Maybe I'll like the remodeled version a bit better, but with the same opponents and the same rewards it just feels like a chore.0
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Yes this is Great!It'd be great to explicitly know what an "Enchanment" is though. I can guess, but why not announce it?0
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I like them, but want to play some events with them before making my opiniontfg76 said:It'd be great to explicitly know what an "Enchanment" is though. I can guess, but why not announce it?
Practically speaking there is no difference yet, but I assume it will allow greater freedom with future card design (like how demystify is "destroy a non-land support" which is usually more useful than "destroy a support")0 -
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I like them, but want to play some events with them before making my opinion“Enchantment” will need some clarification before implementation as an objective target. Looking through my collection in-game, that term does not show as a keyword or subtype for any card. Aura does, and I suspect that could be what is meant.
Or they could add “enchantment” to a reasonable number of cards with the 2.7.1 release.0 -
Where can I see these updates?0
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Yes this is Great!FindingHeart8 said:okay, I've looked them over now.Just feels like an obligation to remodel all of our decks for the same results.Maybe I'll like the remodeled version a bit better, but with the same opponents and the same rewards it just feels like a chore.1
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Yes this is Great!ElfNeedsFood said:jtwood said:Where can I see these updates?
That sounds like a terrorist threat "Release notes." or what? And who is notes? Are they your bunny?0 -
Yes this is Great!Kinesia said:ElfNeedsFood said:jtwood said:Where can I see these updates?
That sounds like a terrorist threat "Release notes." or what? And who is notes? Are they your bunny?
https://forums.d3go.com/discussion/73770/2-7-1-pre-release-notes-7-2-18/p1
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