Darigaaz spawns each turn [Investigating]

madwren
madwren Posts: 2,260 Chairperson of the Boards
When Darigaaz Reanimated dies, he spawns a support. Once that support reaches the requisite number of shields, it is supposed to respawn him.

Well, it does respawn him--and then continues to respawn him every turn. Thus, he effectively grows by 8/8 each turn.

I'm not sure if that's working as intended, but it sure seems like it should only bring him back once. 

Edit: After posting this, I realized that this happened on the red node in RtO, and it's possible that there were multiple copies of him in the graveyard--in which case it was simply continuing to fetch the other copies of him. Would still like clarification if it's supposed to bring back all previous copies, or just once.

//Edited Title -Brigby

Comments

  • DBJones
    DBJones Posts: 803 Critical Contributor
    I'm pretty sure it only works if there's at least one copy in the graveyard. I don't have the card, but I've seen people discuss using it with Gather the Pack. Whether the support should self-destruct is a good question, though it's currently working as it should by the wording of the card, so this isn't a bug (unless I'm wrong and it does summon extra copies from nothing).
  • Enygma6
    Enygma6 Posts: 266 Mover and Shaker
    It is my opinion that the support should destroy itself after bringing him back.  As is, if you can kill Darigaaz multiple times, there is only a delay the first time he returns.  Any subsequent kills, he returns immediately the next round.  
    I faced off against him one match, and his support was up over 20+ shields by the end, I had to kill it almost every turn that I was able to, but it would come right back.
  • Brigby
    Brigby ADMINISTRATORS Posts: 7,757 Site Admin
    Hmm...sounds like a question of whether it's by design or a bug. I'll pass it along to QA either way, and hopefully we'll find out the answer soon!