Teshar not working [Investigating]
TheExaminer
Posts: 94 Match Maker
I am currently testing a sweet deck built around Teshar (reanimates a creature costing 9 or less when you cast a historic card) and Relentless Raptor (costs 9, has vigilance and berserker), but Teshar is not working unfortunately
Tried casting both artifact and legend, the raptor is not brought back.
update:
tried with both one and two raptors in gy, still not working.
//Edited Title -Brigby
Tried casting both artifact and legend, the raptor is not brought back.
update:
tried with both one and two raptors in gy, still not working.
//Edited Title -Brigby
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Comments
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Have you tried getting cheaper cards in the graveyard? Less than nine instead of nine or less is a mix-up that could have easily happened, and should be easy to fix.
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DBJones said:Have you tried getting cheaper cards in the graveyard? Less than nine instead of nine or less is a mix-up that could have easily happened, and should be easy to fix.0
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So test a **** card that costs 8. That way they can determine if the error is that it's only returning the "less".0
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Brakkis said:So test a tinykitty card that costs 8. That way they can determine if the error is that it's only returning the "less".
I just report a bug. Fixing it is not my job0 -
The developers seem to have an inadequate amount of time for play-testing (shown by these basic bugs getting past whatever quality control they do have). If we figure out that a bug is a simple number being set wrong, it takes them less work and it'll get fixed faster.
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TheExaminer said:Brakkis said:So test a tinykitty card that costs 8. That way they can determine if the error is that it's only returning the "less".
I just report a bug. Fixing it is not my job
Because reporting a bug without all of the available information that you could makes more work for the developers to have to go through each iteration of possibilities behind the bug. If you take 5 minutes of your precious time and determine that Teshar only draws cards that are less than 9 rather than 9 or less, they'll know where to look for the bug in the code and can fix it quicker.
Reporting bugs is great. Being lazy about reporting them isn't.0 -
Brakkis said:TheExaminer said:Brakkis said:So test a tinykitty card that costs 8. That way they can determine if the error is that it's only returning the "less".
I just report a bug. Fixing it is not my job
Because reporting a bug without all of the available information that you could makes more work for the developers to have to go through each iteration of possibilities behind the bug. If you take 5 minutes of your precious time and determine that Teshar only draws cards that are less than 9 rather than 9 or less, they'll know where to look for the bug in the code and can fix it quicker.
Reporting bugs is great. Being lazy about reporting them isn't.
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Personally, I think it's perfectly fine if you don't want to take your time to test the card. I think you're exaggerating the difficulty a bit though, it'd be entirely risk-free to test the card in the first story mode battle. Gather the Pack or any discard can get your creatures into the graveyard easier than casting then killing them. I'm saying this so anyone else with the card who sees this might try it, I'll do it myself if I get ahold of it.
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Thanks for reporting this @TheExaminer. Sorry you're getting grief over doing something many others probably wouldn't have even started. I'm experiencing the same issue trying to get Teshar to reanimate Mavren.
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I've heard that it works with 5 casting cost from one of the people in my coalition so I'm thinking that it is less than 9 rather than less than or equal to 9, which would cause the bug.0
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The coalition member went the extra mile and verified that it works at 5 or less not just less than 90
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