HoundofShadow said: If the OP's situation is what you've described, I think there might not be an easy fix for this group of players (merc). Let's say instead of one hour difference, we change it to two or three. It could affect other mercs that are not affected by the current end time. Afterall, this game is played by not just Americans, but it is also played by other nationalities. I think one solution is to do away with time slices in PvE or to change the current PvE concept as a whole. However, this could take years or many months of testing. The easier solution is to look for an alliance that has the same goal as you so that you don't have to move around too frequently?
Bowgentle said:Just let the PVE end a day later.We've been through this multiple times.It's not rocket science.But seeing that it apparently requires some dark blood magic to change PVE rewards (see the Daredevil reward in the next PVE), I don't know, the game might explode if they do that.