Please nerf the Power Stone before release
Comments
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KGB said:<snip>You are misunderstanding 'once per turn'. It doesn't check once per turn (first match) but rather only fires once per turn.So if you get a cascade and it doesn't fire on the first match, it has a 12% chance to fire on the 2nd one and so on. Once it fires, it can't fire again till the next turn.So a cascade increase the chance of it firing a power for free.It's huge because there is no cost and if you equip it to the right character (no one's putting it on Colossus obviously) it can be game breaking.KGB
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bluewolf said:But the ROI of time/rewards is a lot better for PVP vs PVP, although hitting the top scores for PVP can obviously be time consuming.
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broll said:bluewolf said:But the ROI of time/rewards is a lot better for PVP vs PVP, although hitting the top scores for PVP can obviously be time consuming.
but overall high level pvp is shorter in time and effort than high level pve.
plenty of people can play for placements on 3 shields or less.
On avg the best pve players in the game are avg 45-75 min a day in pve. Thats more than enough time for those exact same players to compete for T5 placements in scl7,8,9.
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