Synergy experience - Support idea
veny
Posts: 834 Critical Contributor
So, i have an idea how to:
- Make supports more useful regardless of their level or you roster power
- Make support easily upgradable
- Make support worth farming (with 14 of them released, i stongly doubt we will use them all, and if more of them are comming... well...)
- Make characters more easily upgradable
- Make non-maxed characters/supports actually attractive to common playing
- Open a new posibilities of grinding and farming ISO and red ISO
And all this in one simply idea:
When character with a support equiped wins a fight (no matter what, PvE, DDQ, PvP, SHIELD, Story, Aliance event etc.), he will get 50 Experience points and Support he used also gets 50 experience points. Every Support will have 3 charges per day, no matter what rarity the Support has.
It may sound dumb, but personaly, i can imagine that nice little bonus (14 * 3 * 50 = today up to 2 100 XPs for characters and supports per day) could actually change the way the game is played.
Dunno, maybe i am the only one who would like this, but still... :-)
- Make supports more useful regardless of their level or you roster power
- Make support easily upgradable
- Make support worth farming (with 14 of them released, i stongly doubt we will use them all, and if more of them are comming... well...)
- Make characters more easily upgradable
- Make non-maxed characters/supports actually attractive to common playing
- Open a new posibilities of grinding and farming ISO and red ISO
And all this in one simply idea:
When character with a support equiped wins a fight (no matter what, PvE, DDQ, PvP, SHIELD, Story, Aliance event etc.), he will get 50 Experience points and Support he used also gets 50 experience points. Every Support will have 3 charges per day, no matter what rarity the Support has.
It may sound dumb, but personaly, i can imagine that nice little bonus (14 * 3 * 50 = today up to 2 100 XPs for characters and supports per day) could actually change the way the game is played.
Dunno, maybe i am the only one who would like this, but still... :-)
0
Comments
-
you probably mean to say reward with iso and red iso instead of experience. Devs have specifically said xp should only come from rostering chars not actually using and playing those chars.0
-
With 10 more supports, it brings the total to 24.
Under your suggestion, it means players will gain:
1) 24*3*50 = 3600 red iso because Supports use red iso to level up.
2) 24*3*50 = 3600 exp point.
Per day.... It's far too unrealistic unless you are capping red iso and exp point at 100 each, which doesn't make sense based on your suggestion.
What's the total amount of red iso and exp point to be earned per day?
Who does "he" refers to? The players or the characters?
0
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