I've always liked this card for the silliness. Not that MtGPQ needs another way to make a good creature-less black deck...
Wombat's Magical Card Workshop
FindingHeart8
Posts: 2,731 Chairperson of the Boards
Hey everyone!
I thought it would be fun to brainstorm creative ideas for what other magic cards would be like in MTGPQ!
Rules:
1) Find a card from the MTG card game you enjoy, find a picture of it and post it with your comment so everyone else knows what the original card does.
2) Include how you think the card could work in mtgpq.
3) Be sure to specify how rules not already included in mtgpq would work.
I'll start out with something easy (and one of my favorite Kamigawa cards)!
In MTGPQ:
Toshiro Umezawa
Mythic rare. Creature.
13 mana cost
4/4
Bushido ability would pretty much read the same as it does on the card: +1/+1 when blocked or is blocking (in case he's somehow given vigilance)
Whenever a creature an opponent controls dies, return the last spell card from your graveyard to your hand, it gains full mana and "exile this spell after it is cast."
Have fun!!
I thought it would be fun to brainstorm creative ideas for what other magic cards would be like in MTGPQ!
Rules:
1) Find a card from the MTG card game you enjoy, find a picture of it and post it with your comment so everyone else knows what the original card does.
2) Include how you think the card could work in mtgpq.
3) Be sure to specify how rules not already included in mtgpq would work.
I'll start out with something easy (and one of my favorite Kamigawa cards)!
In MTGPQ:
Toshiro Umezawa
Mythic rare. Creature.
13 mana cost
4/4
Bushido ability would pretty much read the same as it does on the card: +1/+1 when blocked or is blocking (in case he's somehow given vigilance)
Whenever a creature an opponent controls dies, return the last spell card from your graveyard to your hand, it gains full mana and "exile this spell after it is cast."
Have fun!!
1
Comments
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Cabal Coffers
5-shield support. Masterpiece.
When you play this card, find 3 clues.
Activate 2: Gain 4 mana for each support you control.
0 -
Ok so it should have the same abilities in game with "Activate" but only available when something similar to "Raid" happens, or which i think would be better "whenever a creature you control deals damage choose one."2 -
Long time lurker, first time poster! What about cards from the beginning:
Rarity: Mythic
Cost: 16
P/T: 5/7 (so those pesky deal 6 damage wont kill it outright)
With: Every time this creature attacks it gets +1/0 for every red gem on the board
(add it to Origins please)4 -
Blazer said:Long time lurker, first time poster! What about cards from the beginning:
Rarity: Mythic
Cost: 16
P/T: 5/7 (so those pesky deal 6 damage wont kill it outright)
With: Every time this creature attacks it gets +1/0 for every red gem on the board
(add it to Origins please)
0 -
Original Bolas
Rarity: Mythic
Cost: 26 mana
Creature
7/7
Flying
When Nicol Bolas deals combat damage to your opponent, your opponent discards all cards in their hand. Gain 1 mana for each card your opponent discarded.
Cards in your hand cost 3 more as long as Nicol Bolas is in play.
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Bolas discarding their entire hand on attack would be way too powerful. You would have to draw and cast removal for him all in one turn or else you would be locked out of the match. Shivan Dragon is a cool idea and I expect it to make an appearance in the upcoming core set.0
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ZW2007- said:Bolas discarding their entire hand on attack would be way too powerful. You would have to draw and cast removal for him all in one turn or else you would be locked out of the match. Shivan Dragon is a cool idea and I expect it to make an appearance in the upcoming core set.
and to be fair, it's pretty much just that broken in the card game as well
I supposed a mtgpq nerfed version (at 24 mana) could be "your opponent discards the first 3 cards of their hand." Still viscous, but not unstoppable.
0 -
Mox Opal
Rarity: Masterpiece
Cost: 1 mana
3-shield Support (Legendary if they add that feature)
At the beginning of your turn, if this support has been reinforced 3 times, convert X gems to your planeswalker colors, where X is the number of supports you control plus the number of times this support is reinforced.
1 -
Fun!
CMC: 3
Activate 1: convert 3 gems to green
1/1
(Mana dorks should be cheap!!!!)
2 -
Psychic Venom
Rarity: Mythic
Support, 4 Shield
Cost: 10
When this support is on the board, deal 2 damage to target PW for each land support you control
1 -
bken1234 said:Psychic Venom
Rarity: Mythic
Support, 4 Shield
Cost: 10
When this support is on the board, deal 2 damage to target PW for each land support you control0 -
bken1234 said:Psychic Venom
Rarity: Mythic
Support, 4 Shield
Cost: 10
When this support is on the board, deal 2 damage to target PW for each land support you control
ha, that's cool, you can hit yourself with it
0 -
so much fun, I could do this all day
Solarion
Artifact Creature, Mythic
1/1 (because I don't know if 0/0 creatures would automatically die in mtgpq before the converge ability triggers)
Converge: This creature enters the battlefield, it gets +X/+X, where X is your converged mana.
At the beginning of your turn, double Solarian's power and toughness.
and in spirit of the upcoming Dominaria set:
Legacy Weapon
3-shield support, Rare
Activate 2: Exile target creature, bypassing any immunity.
If Legacy weapon would be put into your graveyard, return it to your hand .
0 -
bken1234 said:Psychic Venom
Rarity: Mythic
Support, 4 Shield
Cost: 10
When this support is on the board, deal 2 damage to target PW for each land support you control
Hmmm, actually, a different change makes it fill a gap we have against huge cascade decks...
Give it 10 shields and:
"Whenever anyone matches 5 they take 5 damage"1 -
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=201230
Tackklemaggot
Rarity: Rare
CMC: 11
MtGPQ Type: Spell
Effect: Your opponent's last creature gains "-0/-1 at the beginning of turn. When this creature is destroyed, creature's controller's opponent's last creature gains this effect. If no legal targets exist, summon a support with "Deals 1 damage at the beginning of turn to controller of this support (support would have 2 shields)". This support does not reinforce"2 -
this would be so much fun if it existed
Isochron Scepter
Rarity: Masterpiece
CMC: 4
2-shield Support
When Isochron Scepter enters the battlefield, exile the first spell in your hand.
At the beginning of your turn, the first spell in your hand that costs 4 or less gains full mana.
0 -
Hour of Starvation
Rarity : masterpiece
CMC : 24
Type : 10 shield - legendary support
When you cast Hour of starvation destroy each player's currencies. As long as this support is on the battlefield, rewards, droprates and events are divided by 2.
Edit : Oups ... I just forgot it was released along with the last set.3 -
You forgot “If this support is destroyed, immediately place a new copy on the battlefield.”0
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When I played the card game many years ago I loved this card... I must have built like 20 different decks around it at one time.1
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Outersider said:When I played the card game many years ago I loved this card... I must have built like 20 different decks around it at one time.1
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