**** Valkyrie (Asgardian Warrior) ****


VALKYRIE (ASGARDIAN WARRIOR)
4-Star Rarity (Legendary)
Heroes
4-Star Rarity (Legendary)
Heroes


"Valkyrie is a tough-as-nails galactic scavenger with a mysterious past. After a tragedy left her life in tatters, Valkyrie disappeared to Sakaar where she became a bounty hunter known as Scrapper 142.
Now with the universe in peril, she must put her history behind her and join forces with Thor and Hulk to save Asgard in its darkest hour."
Now with the universe in peril, she must put her history behind her and join forces with Thor and Hulk to save Asgard in its darkest hour."
(Abilities listed at level 270)
Dragonfang Fury - 11
Valkyrie unleashes a series of slashes with her sword, landing 3 separate blows of 595 damage, continuing her attack even if she downs the target.
- Level 2: ...3 separate blows of 847 damage...
- Level 3: ...landing 4 separate blows...
- Level 4: ...4 separate blows of 1246 damage...
- Level 5: ...landing 5 separate blows of 1,637 damage...

Valkyrie hunts down her mark and collects her bounty. At the start of the turn, if one doesn't exist, create a 5-turn Black Countdown tile targeting a random enemy. If that enemy is Downed or takes 3,410 damage before it expires, remove it to gain 3 AP in your strongest color and destroy 2 AP in the enemy's strongest color.
- Level 2: ...and destroy 3 AP...
- Level 3: ...or takes 3,031 damage...
- Level 4: ...remove it to gain 4 AP...
- Level 5: ...or takes 2,652 damage...and destroy 4 AP...

Valkyrie protects her allies from evil the best way she knows how--by fighting back even harder! Whenever an ally takes at least 1,748 damage, create 2 Yellow Strike tiles of strength 34. As long as an enemy has less than 6 AP in a color, friendly matches in that color deal 108 extra damage.
- Level 2: ...of strength 50...deal 149 extra damage.
- Level 3: ...at least 1,440 damage...deal 189 extra damage.
- Level 4: ...of strength 72...deal 274 extra damage.
- Level 5: ...at least 1,234 damage...of strength 100...less than 8 AP...deal 331 extra damage.
What do you think is Valkyrie's best build? Vote down below!
**** Valkyrie (Asgardian Warrior) **** 21 votes
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Comments
Also, very much appreciate the Dragonfang Fury ability since it will continue damage onto the next opponent to avoid overkill / AP waste.
By the way, play her with Nico if you're going to be taking unavoidable damage. Valkyrie will produce strikes for free due to the damage, and Nico will buff them each turn. Nico's true heal makes up a lot of the damage. Bring along an active green-black user, and that's easy to do.
Finding good old duos is just as important and finding a good team imo.
A lot of perspective on the forums comes from players with champ 5's or have mostly champed 4's who can only make use of a newer 4* that has mechanics which help that level of team composition.
Agreed on the latest posts, and I can't wait to get Valkyrie brought up to Champ status for this combo and many others.
Valkyrie will be able to remain tanked behind strong 5* duo's, and easily qualify her Bounty Hunter passive every turn or two (3AP for your teams strongest and reducing enemy teams strongest AP, amazing!).
Compared to the use of America in a 5* duo, Valkyrie building your strongest AP this quickly may earn her lots of play in season Simulator.
Thought I'd add a few notes onto the Kraven topic thread separately.
Valkyrie is a really solid support. Once I got the hang of Bounty Hunter it is a great power and she will see lots of use once I can get her leveled. The only issue I have with the mechanic is it forces you to attack randomly as opposed ot focus on a specific character to maximize its effectiveness. This is usually not an issue but lets say you are fighting a team with Vulture and he is not the target of bounty hunter you will loose its effect for a couple of rounds while you kill him first. A minor complaint but important against certain teams.
I’m thinking 5/5/3 because the match/strike damage increases are not that huge going 3/5 Yellow and I don’t like to put stock in powers that trigger off me taking damage as I’m trying to avoid that (unless playing DP4).
Edit: or 5/4/4... at 4 you still get the full AP gain from bounty, you destroy one less (who cares) and there’s a slightly higher threshhold to trigger it (like 300 more damage at 273). I’m going to try this awhile.
I like her as a third with Rocket/Gamora because the strikes should easily help pop the bounty and for my team Red would be highest (Gamora) and could trigger DragonFang plus strikes. Any other good 4* combos out there? I know she pairs well with 5s.
I have to to decide between her and Jubilee and was going to do Jubilee first because she’s boosted next, but might go Val because she seems way more fun.
Yeah, decision made. Even though Jubes will be boosted, I have to go with Valkyrie. I should have every other boosted 4* champed for next week anyway and will have better options to choose from than Jubilee.
With C4rol vs a team with the same team-strongest color. They match strongest and the auto-AoE damage speeds up the black you need for Carol. The AoE hits all enemies so it can't miss the bounty target. Once her strikes get out it's bounties galore anyway.
With America as you've stated. Be sure to align Valkyrie in the middle of your starting line up, so that her BH CD proc's prior to America's auto-damage. You'll have a good chance to hit the bounty-target enemy before even having to see who it was assigned to. Then, when it's the final enemy you get the bounty hit each turn.
With Cloak & Dagger if you will be able to let the attack tiles add up (by leaving lots of black on the board). Also, they have a very cheap purple power to reach the bounty faster. Again, yellow is strongest but that's a good AoE if there's no enemy specials.
With Kraven against teams that spam special tiles against you like Carnage or Grocket. Yes I said Kraven, haa.
With Carnage.
I thought about Clagger as well though I'd have to think of a decent third.
Thoughts on Blade? Use his red to pop the bounty and fuel red? The problem is do you hold the red, or Dragon fang these snitches? But with the Blade/Val strikes I imagine the damage adds up quick.
Be sure to align your team with Valkyrie in the middle of the starting screen so that her Bounty tile will be placed before the random hit from Blade takes place. That will create a 33% chance he will hit the enemy assigned to it before you even look to see who it is set on.
Once you have enough strikes and start getting the bounty every other turn or so I'd still leave the red in place for his Bloodlust to fire off passively. Then, plan to switch to Dragonfang Fury for the final KO.