Reverse health bar colors
Dormammu
Posts: 3,531 Chairperson of the Boards
Currently the healthbars are a reddish-orange when full, slowly replaced by green as characters are damaged. This seems backwards to me. In the history of bars (whatever they might represent) green=good & red=bad. This is a minor quibble, because the health totals are listed numerically, but I like suggesting minor quibbles.
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Comments
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Not sure where you see green. I see orange to red.
Ultimately I don't care about the colors, I want a toggle between HP and % of health!!0 -
I play on Android. Dunno if that makes a difference. But the lost health is definitely represented by green.0
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This is what I see:
iOS
Edit: Actually do you mean the area that I would consider non-filled in or blue?
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On android, the lost health on those bars that you see is filled in.
BTW, whose funky hair is that on the right?0 -
Dormammu said:On android, the lost health on those bars that you see is filled in.
BTW, whose funky hair is that on the right?
It's Nightcrawler.0 -
Green is used for health boosts when it is not true healing.0
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