Brigby said: How will your team be handling Exclusive cards? Will they all be paid for, or can some be won in events?As usual, Exclusive cards will join regular packs after the next set release, however some cards will be obtainable in events; case in point, The Immortal Sun in the newest Rivals of Ixalan event.
Laeuftbeidir said: Well.. That was remarkably irrelevant. Most questions are outdated, and the answers to the "super" Q&A look less motivated and shorter than ever. The only pretty cool point : changes to animations. I like the direction! The part with the AI sounds like we'll never get smart Greg back and have to live with the lobotomized version
Brigby said:Are there any improvements planned for making things better for new players? The increase in AI difficulty in particular makes starting this game harder.The AI is currently being toned down in all content aimed at newer players. Events will continue to have a stronger AI the further into the event the encounter is. However, even then, they will never reach Ixalan’s overwhelming AI gem matching expertise.
Brigby said:What are your plans for scaling back power creep, and where will we eventually end up on a cost per power/toughness level? // Could you share the list of cards your team thinks eventually needs re-balancing, and how can we provide feedback on them?As far as Power/Toughness is concerned, we are aiming to be closer to AKH/HOU cards than we would Origins. We will also keep monitoring the forums to gather feedback on problematic cards (Huge payoffs with no setup required, cards that create long extending loops with little to no effort, etc...)
Brigby said:Will we eventually be able to see the cards in the deck we’re playing against? // Can we get the option to view the graveyard / exile stack?Right now we're unable to give you an ETA on when you will be able to see that in-game, since our priority is catching up to Wizards. However, we are aware of those limitations and plan to eventually correct them. As far as seeing the decks you are playing against, for now, we plan to release with every new PvE event, high-level-design deck information for each node.
Brigby said: What will Standard block look like after Rivals of Ixalan’s release?Kaladesh and Aether Revolt will be rotating out of Standard. Since Aether Revolt was a significantly smaller set than Kaladesh as well as dependent on it, removing Kaladesh once Ixalan released would had had a negative impact on the environment. As such we decided to wait until Ixalan’s smaller set is released to remove Kaladesh block as a whole.
babar3355 said: ...and permanently eliminate take x or more damage and end with x or less objectives from the game.)...
FindingHeart8 said: Hmmm, I am not a fan of this either.While I maintain hope that Octagon isn't slowly turning into Hibernum (for reasons similar to what @babar3355 listed), a little more transparency would be appreciated.Almost everyone here as made their mark as a devoted mtgpq player, and we already knew the answer to most of these questions. There's no need for Octagon to engage in political avoidance to save face. I'm sure plenty of players would be sympathetic if the response was "Guys, we've been working really hard here and just need a few days to catch our breath," or "We've been trying to fix INSERT GLITCHED MECHANIC HERE but for some reason it's still not working, don't worry we'll keep trying though!"Just level with us here. Most players' frustration doesn't stem from not getting results quick enough, but from feeling left out in the dark to what's really going on.
DumasAG said: FindingHeart8 said: Hmmm, I am not a fan of this either.While I maintain hope that Octagon isn't slowly turning into Hibernum (for reasons similar to what @babar3355 listed), a little more transparency would be appreciated.Almost everyone here as made their mark as a devoted mtgpq player, and we already knew the answer to most of these questions. There's no need for Octagon to engage in political avoidance to save face. I'm sure plenty of players would be sympathetic if the response was "Guys, we've been working really hard here and just need a few days to catch our breath," or "We've been trying to fix INSERT GLITCHED MECHANIC HERE but for some reason it's still not working, don't worry we'll keep trying though!"Just level with us here. Most players' frustration doesn't stem from not getting results quick enough, but from feeling left out in the dark to what's really going on. I'm going to have to disagree with you here. People generally are used to instant gratification these days and not given to sympathy or empathy. I would imagine that should the devs actually be 100% honest about what they're dealing with, all kinds of responses from "I'm a developer, and you're obviously doing it wrong," to "why don'y you just hire more people then?" to "this is unacceptable that it takes so long. As a consumer, my money can be spent elsewhere," are going to be posted. What in the history this forum makes you think that honesty from the devs would be met with anything other than toxic vitriol by 95% of posters? This forum SPECIFICALLY is more critical than nearly everything else of similar ilk I've experienced. The only other forum that tops it was Solforge, right before the game closed down.
DumasAG said:...This forum SPECIFICALLY is more critical than nearly everything else of similar ilk I've experienced...