Hero healing should consider real time!
PC version, time tracking just stops if the box is put to sleep with the client running.
if you have wounded heroes, they wake with the same health 6 hours later instead of getting healed to full.
Also chat timestamp shows times not considering the time elapsed. The chat messages typed gain the wrong timestamp that persists after restart.
There may be other implications.
if you have wounded heroes, they wake with the same health 6 hours later instead of getting healed to full.
Also chat timestamp shows times not considering the time elapsed. The chat messages typed gain the wrong timestamp that persists after restart.
There may be other implications.
0
Comments
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Relaunching MPQ solves it.0
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