So...Azors Gateway's Trap of the Sun
FindingHeart8
Posts: 2,731 Chairperson of the Boards
Well then, that 2nd ability...wow.
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Comments
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Yeah I just saw that. Eesh. Bring board wipes to that battle for sure.0
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I got it from my first Premium pack for RIX! Although, not sure how to use it outside white and black decks.
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999. 999.0
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Gideons intervention3
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THEMAGICkMAN said:Gideons intervention
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This is hot garbage. 999 Damage?!? There are so few ways to prevent that, and the AI gets to it very easily. Bolas' 40 damage was potent but survivable. Instant lose is just bad game design.5
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mrixl2520 said:This is hot garbage. 999 Damage?!? There are so few ways to prevent that, and the AI gets to it very easily. Bolas' 40 damage was potent but survivable. Instant lose is just bad game design.
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It's got 222 hp and basically does nothing . It's a scary ability . Don't durdle and you won't die .0
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You will if the AI gets its usual cascade in turn 2. I know this because it just happened to me.
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I knew that this would be an interesting challenge for people to figure out the puzzle. I like it because it makes you think of different strategies to win (read: not die) and that you're forced to be creative to win, which is what you want from PvE events.3
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What strategy are you talking about? One cascade by the AI in turn 2 is absolutely enough to kill the player. So what kind of strategy is supposed to prevent that? Uninstall this piece of software? Yes, that certainly prevents such losses.
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How often is that happening, though? Honestly. That's happened to me with Nahiri HUF Deploy. Yeah it sucks when it happens, but it's not an everyday occurrence.
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Please share how to beat this thing, I'm sick of watching cascades and then dying.
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Bolas cycling with Faith of the Devoted, New Perspectives, and 7 cycle cards.0
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River's Rebuke is your friend! If he doesn't have supports on the ground, he won't get the city's blessing.0
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ElfNeedsFood said:River's Rebuke is your friend! If he doesn't have supports on the ground, he won't get the city's blessing.
I beat him the first time around easily and met all 3 objectives.
The second time? He got the City's Blessing on Turn 3, before I had a chance to destroy a single support. That was while running Manglehorn, Demolish, Violent Impact, Dissenter's Deliverance, Silverclad Ferocidons, and Nissa's Defeat in Samut. That's 6 methods of destroying supports including a way to take out single shield treasure tokens every turn.
The second ability needs to toned waaaaaaay down with the AI's propensity for cascade nonsense.3 -
Brakkis said:ElfNeedsFood said:River's Rebuke is your friend! If he doesn't have supports on the ground, he won't get the city's blessing.
I beat him the first time around easily and met all 3 objectives.
The second time? He got the City's Blessing on Turn 3, before I had a chance to destroy a single support. That was while running Manglehorn, Demolish, Violent Impact, Dissenter's Deliverance, Silverclad Ferocidons, and Nissa's Defeat in Samut. That's 6 methods of destroying supports including a way to take out single shield treasure tokens every turn.
The second ability needs to toned waaaaaaay down with the AI's propensity for cascade nonsense.
I personally like this objective/ability as a unique type of timer on the game. Do we have bad luck sometimes? Sure. Bad draws, bad gem layout for our colors, bad/good cascades. Take yet away the luck component and the game is a one size fits all puzzle that makes for perfect scores across the board once at been “solved.”2 -
@Indymon there is a reason why wizards don't print easily castable "I win" cards. As by easy I am stretching to the right type of deck not just any deck.
Imagine a delve 12 cmc card that read "deal 20 damage to target player". There is such a thing that can counter that card in modern called Leyline of Sanctity. But if games start relying on who draws the threat or answer first you miss interactive games.
This particular 20 damage spell example was addressed in an article at some point and why printing such a card would be unfun.
Azor's Gateway ability is no different. I love challenging decks and opponents, but when the ai cascades = you instantly lose it's starting to ruin most of the fun factor.1 -
Indymon said:Brakkis said:ElfNeedsFood said:River's Rebuke is your friend! If he doesn't have supports on the ground, he won't get the city's blessing.
I beat him the first time around easily and met all 3 objectives.
The second time? He got the City's Blessing on Turn 3, before I had a chance to destroy a single support. That was while running Manglehorn, Demolish, Violent Impact, Dissenter's Deliverance, Silverclad Ferocidons, and Nissa's Defeat in Samut. That's 6 methods of destroying supports including a way to take out single shield treasure tokens every turn.
The second ability needs to toned waaaaaaay down with the AI's propensity for cascade nonsense.
I personally like this objective/ability as a unique type of timer on the game. Do we have bad luck sometimes? Sure. Bad draws, bad gem layout for our colors, bad/good cascades. Take yet away the luck component and the game is a one size fits all puzzle that makes for perfect scores across the board once at been “solved.”
I'd rather a challenging node that I can build against, that will take some skill in how I play the cards, with some back and forth, as opposed to "Oh ****, the AI got it's 'I win' ability on Turn 2 because it cascaded the whole board". Most of the nodes in this event are designed the right way to achieve this. This one is not. Entirely because of that ability. Alter that ability and it's a good node.
The ability needs to be altered. You can't rightly fix cascading, but giving the AI an ability that just instagibs you is a poor design choice.3 -
I disagree, i like that the encounter has a fixed timer, and that you don't have endless time.
The encounter is simple; don't let him get blesses or you die.
Nothing wrong with that really, there are lot of ways to easily avoid it.
If you manage to get out starfield+intervention you can laugh hard
By force is a card, rivers rebuke, hour of revelation, demolish, plenty of cood options, or you can cycle.
Hey, sunmare makes all supports cost extra mana too, or supreme splendor also stops him.
Its meant to be approached differently than a normal fight, and once you do it gets easy as hell.
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