RtO Progression -- Another Top Heavy Decision? Or Bug That Didn't Get Fixed?
bk1234
Posts: 2,924 Chairperson of the Boards
Taking a look through RtO progression -- it's easier for a Platinum player to make progression than any of the other tiers (Progression is at 125 for Platinum and 150 for all other tiers). This makes absolutely no sense to me -- especially since it's so much more work for someone in an earlier tier to obtain secondary objectives.
https://imgur.com/a/5FPgN
Since it wasn't fixed from the last run, I'm assuming it isn't a bug and would really like to understand why this is happening.
It seems time and time again with this set, we see the decisions shifting towards top players -- with little attention or respect to mid-level, casual and newer players; other decisions include the new rewards structure (removing rare rewards from RtO and adding a mythic that only top 10 players can obtain to the new PVE event) and changing starting charges to 2/3 giving casual players (or really anyone with a life at all) less of an opportunity to complete their charges.
https://imgur.com/a/5FPgN
Since it wasn't fixed from the last run, I'm assuming it isn't a bug and would really like to understand why this is happening.
It seems time and time again with this set, we see the decisions shifting towards top players -- with little attention or respect to mid-level, casual and newer players; other decisions include the new rewards structure (removing rare rewards from RtO and adding a mythic that only top 10 players can obtain to the new PVE event) and changing starting charges to 2/3 giving casual players (or really anyone with a life at all) less of an opportunity to complete their charges.
10
Comments
-
@bken1234, I you for always standing up for the newer/casual players.
I noticed this too as strange. I see no reason for the top tier reqards to be easier for platinum to get then other tiers. Not that this affects me personally since I plan to blast past progression for my Coalition, but there are plenty of newer/casual players that will likely only be trying to get progression and since they are newer they will have a harder time with the secondary objectives and thus harder for them to acheive progression.
5 -
To me, it seems like incentive to get people to move up the ranks of color mastery. Not saying that's a good or bad thing but that's the impression that I get.3
-
my Walk the Plank just failed to destroy the Amonkhet Snake God
0 -
I'm hoping that it really is a defect (an oversight rather) and that the dev team had to back-burner it in favor of the other fixes.0
-
FindingHeart8 said:my Walk the Plank just failed to destroy the Amonkhet Snake God
1
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 503 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 421 MtGPQ Deck Strategy & Planeswalker Discussion
- 298 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.6K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements